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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[New DDO Menace of the Underdark video profiles Druid class]]></title><link>http://www.massively.com/2012/05/18/new-ddo-menace-of-the-underdark-video-profiles-druid-class/</link><guid isPermaLink="true">http://www.massively.com/2012/05/18/new-ddo-menace-of-the-underdark-video-profiles-druid-class/</guid><comments>http://www.massively.com/2012/05/18/new-ddo-menace-of-the-underdark-video-profiles-druid-class/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/betas/" rel="tag">Betas</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/18/new-ddo-menace-of-the-underdark-video-profiles-druid-class/"><img alt="Dungeons and Dragons Online - Druid wolf form" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/wolfform.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/turbine">Turbine</a> continues its <a href="http://massively.joystiq.com/tag/menace-of-the-underdark"><em>Menace of the Underdark</em></a> info blitz this morning with a new video centering on <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online"><em>Dungeons and Dragons Online's</em></a> maiden expansion. If you've been hiding in a troll cave for the last month, you may not be aware that the devs are taking players from Eberron to the Forgotten Realms starting on June 25th.<br />
<br />
There's also a new Druid class, which is the focus of today's dev diary clip. Executive producer <a href="http://massively.joystiq.com/tag/fernando-paiz">Fernando Paiz</a> calls the Druid the single most requested feature by the <em>DDO</em> playerbase over the last six years. Click past the cut to learn more about the class and see if it measures up to your expectations.<br />
<br />
[Source: Turbine press release]<p><a href="http://www.massively.com/2012/05/18/new-ddo-menace-of-the-underdark-video-profiles-druid-class/" rel="bookmark">Continue reading <em>New DDO Menace of the Underdark video profiles Druid class</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/18/new-ddo-menace-of-the-underdark-video-profiles-druid-class/">New DDO Menace of the Underdark video profiles Druid class</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 18 May 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/18/new-ddo-menace-of-the-underdark-video-profiles-druid-class/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20240676/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/18/new-ddo-menace-of-the-underdark-video-profiles-druid-class/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ddo</category><category>ddo-video</category><category>dnd</category><category>druid</category><category>druid-video</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>menace-of-the-underdark</category><category>menace-of-the-underdark-video</category><category>turbine</category><category>turbine-entertainment</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 18 May 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Runes of Magic shows off the new Champion and Warlock]]></title><link>http://www.massively.com/2012/05/16/runes-of-magic-shows-off-the-new-champion-and-warlock/</link><guid isPermaLink="true">http://www.massively.com/2012/05/16/runes-of-magic-shows-off-the-new-champion-and-warlock/</guid><comments>http://www.massively.com/2012/05/16/runes-of-magic-shows-off-the-new-champion-and-warlock/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/runes-of-magic/" rel="tag">Runes of Magic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/16/runes-of-magic-shows-off-the-new-champion-and-warlock/"><img alt="Now, if he transformed into a plane, that would be something." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/rom-classes-epl-516-1337189137.jpg" /></a></div>
New classes are always exciting. In a game with an established set of abilities and character options, the chance to take a different option helps keep the game engaging and surprising. That's no doubt part of the rationale behind <em><a href="http://massively.joystiq.com/category/Runes-of-Magic/">Runes of Magic</a></em>'s two new classes, the Champion and the Warlock. But they're also meant to show off the ingenuity and cleverness of the Dwarves, and <a href="http://us.runesofmagic.com/us/news,id2944,modern_technology_or_dark_magic.html">in a new preview of these two classes</a>, it becomes clear just how much both will bring to the table.<br />
<br />
The Warlock is an arcane caster who has delved into the knowledge of the Shadowforge Dwarves, allowing him to act as either a damage dealer or a support character as the situation warrants. Champions are masters of pseudo-mystical forge techniques, with the Champion ultimately being capable of transforming into a special Runic Robot form for increased damage and durability. There are only a few more weeks until the game's next major update, and then players will get to try out <a href="http://us.runesofmagic.com/us/news,id2944,modern_technology_or_dark_magic.html">the new hybrid classes</a> for themselves.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/16/runes-of-magic-shows-off-the-new-champion-and-warlock/">Runes of Magic shows off the new Champion and Warlock</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 16 May 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/16/runes-of-magic-shows-off-the-new-champion-and-warlock/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20239468/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/16/runes-of-magic-shows-off-the-new-champion-and-warlock/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>champion</category><category>classes</category><category>coming-patches</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>hybrid</category><category>hybrid-classes</category><category>major-patches</category><category>new-classes</category><category>patches</category><category>preview</category><category>previews</category><category>rom</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>taborea</category><category>warlock</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 16 May 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Why there are no more Epic Archetypes in City of Heroes]]></title><link>http://www.massively.com/2012/05/16/a-mild-mannered-reporter-why-there-are-no-more-epic-archetypes/</link><guid isPermaLink="true">http://www.massively.com/2012/05/16/a-mild-mannered-reporter-why-there-are-no-more-epic-archetypes/</guid><comments>http://www.massively.com/2012/05/16/a-mild-mannered-reporter-why-there-are-no-more-epic-archetypes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://www.massively.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/16/a-mild-mannered-reporter-why-there-are-no-more-epic-archetypes/"><img alt="A Mild-Mannered Reporter header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/coh-mmr-1337032817.jpg" /></a></div>
My weekend plans went cross-eyed, as they often do, but as a result I found myself looking through some old notes for future columns on <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>. There were a lot of notes I took early on when I was first writing columns, some of which I wound up using and some of which wound up being discarded, but one particular idea jumped out at me: a column about potential future Epic Archetypes.<br />
<br />
Specifically, I was looking back over and noting how a lot of the archetypes I listed wouldn't actually work at all.<br />
<br />
I've gone on record as having been a big fan of EATs right from the beginning, as they're meant to be classes that break up the regular structure of the game's classes. That strikes me as laudable. But even disregarding the technical aspects of the epics that makes them more complex to develop and balance, I think there are some noteworthy basic problems with them on a conceptual level. We may very well never get another one just because the game has been structured to make them almost a design mistake that's never been corrected.<p><a href="http://www.massively.com/2012/05/16/a-mild-mannered-reporter-why-there-are-no-more-epic-archetypes/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Why there are no more Epic Archetypes in City of Heroes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/16/a-mild-mannered-reporter-why-there-are-no-more-epic-archetypes/">A Mild-Mannered Reporter: Why there are no more Epic Archetypes in City of Heroes</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 16 May 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/16/a-mild-mannered-reporter-why-there-are-no-more-epic-archetypes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20237979/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/16/a-mild-mannered-reporter-why-there-are-no-more-epic-archetypes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-mild-mannered-reporter</category><category>arachnos</category><category>arachnos-spiders</category><category>arachnos-widows</category><category>archetypes</category><category>city-of-heroes</category><category>city-of-villains</category><category>classes</category><category>coh</category><category>cov</category><category>cox</category><category>eats</category><category>epic-archetypes</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>freedom</category><category>kheldians</category><category>mild-mannered-reporter</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>peacebringers</category><category>superhero</category><category>superheroes</category><category>warshades</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 16 May 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: SWTOR's James Ohlen shares the formula behind PvP nerfs]]></title><link>http://www.massively.com/2012/05/15/hyperspace-beacon-swtors-james-ohlen-shares-the-formula-behind/</link><guid isPermaLink="true">http://www.massively.com/2012/05/15/hyperspace-beacon-swtors-james-ohlen-shares-the-formula-behind/</guid><comments>http://www.massively.com/2012/05/15/hyperspace-beacon-swtors-james-ohlen-shares-the-formula-behind/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/pvp/" rel="tag">PvP</a>, <a href="http://www.massively.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://www.massively.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://www.massively.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/05/15/hyperspace-beacon-swtors-james-ohlen-shares-the-formula-behind/"><img alt="Hyperspace Beacon: SWTOR's James Ohlen shares the formula behind PvP nerfs" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/hb-james-ohlen.jpg" /></a></div>
When Update 1.2 launched for <a href="http://swtor.com/"><em>Star Wars: The Old Republic</em></a>, most players witnessed some major changes to their classes. In my opinion, these changes weren't game-breaking, but they did require that some players re-evaluate how they played. Some classes were changed so drastically in this patch players claimed they felt as if they were truly playing a completely different class.<br />
<br />
Major changes like this do not happen without reason, and from my time spent with <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>SWTOR</em></a> developers, I know that they are passionately interested in making their game the best it can be. So I asked Game Director <a href="http://massively.joystiq.com/tag/james-ohlen/">James Ohlen</a> some questions about these mechanical changes. In true James Ohlen fashion, he was more than happy to answer in intricate detail, and I'm excited to bring you those answers here in the <a href="http://www.massively.com/category/hyperspace-beacon">Hyperspace Beacon</a>.<p><a href="http://www.massively.com/2012/05/15/hyperspace-beacon-swtors-james-ohlen-shares-the-formula-behind/" rel="bookmark">Continue reading <em>Hyperspace Beacon: SWTOR's James Ohlen shares the formula behind PvP nerfs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/15/hyperspace-beacon-swtors-james-ohlen-shares-the-formula-behind/">Hyperspace Beacon: SWTOR's James Ohlen shares the formula behind PvP nerfs</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 15 May 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/15/hyperspace-beacon-swtors-james-ohlen-shares-the-formula-behind/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20235093/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/15/hyperspace-beacon-swtors-james-ohlen-shares-the-formula-behind/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>buff-stacking</category><category>class-balance</category><category>ea</category><category>electronic-arts</category><category>featured</category><category>game-director</category><category>Game-Mechanics</category><category>hyperspace-beacon</category><category>interview</category><category>james-ohlen</category><category>lucasarts</category><category>opinion</category><category>player-vs-player</category><category>PvP</category><category>sci-fi</category><category>sith-inquisitor</category><category>sith-sorcerer</category><category>sorcerer</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>update-1.2</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 15 May 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[World of Warplanes video diary details classes, roles]]></title><link>http://www.massively.com/2012/05/15/world-of-warplanes-video-diary-details-classes-roles/</link><guid isPermaLink="true">http://www.massively.com/2012/05/15/world-of-warplanes-video-diary-details-classes-roles/</guid><comments>http://www.massively.com/2012/05/15/world-of-warplanes-video-diary-details-classes-roles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/betas/" rel="tag">Betas</a>, <a href="http://www.massively.com/category/historical/" rel="tag">Historical</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/war/" rel="tag">War</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://www.massively.com/category/world-of-warplanes/" rel="tag">World of Warplanes</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/15/world-of-warplanes-video-diary-details-classes-roles/"><img alt="World of Warplanes - dev diary title screen" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/wowpdevdiary.jpg" /></a></div>
Looking for the latest <a href="http://massively.joystiq.com/category/world-of-warplanes"><em>World of Warplanes</em></a> news? <a href="http://massively.joystiq.com/tag/wargaming.net">Wargaming.net</a> has you covered with part two of its developer diary video series.<br />
<br />
The clip introduces us to some of the dev personalities working on the game as well as the three main aircraft classes (fighters, heavy fighters, and ground attack planes). "Fighters top the food chain," according to historical consultant <a href="http://massively.joystiq.com/tag/yuri-pasholok">Yuri Pasholok</a>. "They are the most widespread, versatile, and -- pound for pound -- the deadliest class in the game."<br />
<br />
In comparison, ground attack birds are "slow, clumsy, and very heavy." Pasholok says, "To imagine what flying a ground attack plane is like, think of flying a tank." Why would you want to fly a tank? Well, for the ridiculous amounts of destructive firepower, of course. Finally, heavy fighters are something of a middle ground between the previous two classes. They can take a beating better than their light fighter counterparts, but their main objective is defense and interception. Click past the cut to view the full video, and be sure to check out <a href="http://massively.joystiq.com/category/the-firing-line">The Firing Line</a> this Friday for an exclusive <em>World of Warplanes</em> producer interview.<p><a href="http://www.massively.com/2012/05/15/world-of-warplanes-video-diary-details-classes-roles/" rel="bookmark">Continue reading <em>World of Warplanes video diary details classes, roles</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/15/world-of-warplanes-video-diary-details-classes-roles/">World of Warplanes video diary details classes, roles</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 15 May 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/15/world-of-warplanes-video-diary-details-classes-roles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20238400/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/15/world-of-warplanes-video-diary-details-classes-roles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dev-diary</category><category>f2p</category><category>fighters</category><category>free-to-play</category><category>ground-attack-planes</category><category>heavy-fighters</category><category>historical</category><category>plane</category><category>planes</category><category>pvp</category><category>trailer</category><category>video</category><category>video-dev-diary</category><category>war</category><category>wargaming.net</category><category>warplane</category><category>warplanes</category><category>world-of-warplanes</category><category>world-of-warplanes-classes</category><category>wowp</category><category>wowp-classes</category><category>wowp-dev-diary</category><category>wowp-video-dev-diary</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 15 May 2012 11:30:00 EST</pubDate></item><item><title><![CDATA[Learn the basics of Diablo III gameplay]]></title><link>http://www.massively.com/2012/05/14/learn-the-basics-of-diablo-iii-gameplay/</link><guid isPermaLink="true">http://www.massively.com/2012/05/14/learn-the-basics-of-diablo-iii-gameplay/</guid><comments>http://www.massively.com/2012/05/14/learn-the-basics-of-diablo-iii-gameplay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/launches/" rel="tag">Launches</a>, <a href="http://www.massively.com/category/guides/" rel="tag">Guides</a>, <a href="http://www.massively.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/14/learn-the-basics-of-diablo-iii-gameplay"><img alt="Diablo III" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tyrael-header2.jpg" /></a></div>
<em>Massively's sister site <a href="http://wow.joystiq.com/">WoW Insider</a> brings us this special bonus article tonight on the basics of </em><a href="http://massively.joystiq.com/tag/Diablo-III/">Diablo III</a><em> for folks who normally play MMOs like </em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a><em>. Enjoy <a href="http://wow.joystiq.com/category/diablo-3">the rest of Joystiq's </a></em><a href="http://wow.joystiq.com/category/diablo-3">WoW</a><em><a href="http://wow.joystiq.com/category/diablo-3"> team's </a></em><a href="http://wow.joystiq.com/category/diablo-3">Diablo</a><em><a href="http://wow.joystiq.com/category/diablo-3"> coverage</a> over on WoW Insider, and stay tuned for our own </em>Diablo III<em> launch roundups tomorrow morning!</em><br />
<br />
Since <em><a href="http://massively.joystiq.com/tag/Diablo-II/">Diablo II</a> </em>was released 12 years ago, it's safe to say that <em>Diablo III</em> will be the first <em><a href="http://massively.joystiq.com/tag/Diablo/">Diablo</a></em> title many people will have ever played. It's one of the most anticipated titles of the season and is attracting countless new players to the genre. We've received a number of questions asking how this game is even played -- and if it has anything in common with your favorite MMOs.<br />
<br />
We have you covered.<br />
<br />
The core of <em>Diablo</em> gameplay is the mouse click. You do everything from combat to looting to movement with your mouse, and your interactions with your keyboard are extremely minimal overall. On Twitter recently, many <em>Diablo </em>diehards have mentioned they were buying a new mouse specifically to use with <em>Diablo III</em> -- and that's not a bad idea. No, we're not talking a brand-new $80 Razer Naga; we're talking some $10 to $15 thing you can pick up off of a department store shelf. You want a mouse that you're not going to mourn when your buttons inevitably give out from the mountain of abuse you're about to unleash upon them. Grab something cheap and disposable so that when it dies, you will consider it a victory -- just another technological corpse for the bone pile.<p><a href="http://www.massively.com/2012/05/14/learn-the-basics-of-diablo-iii-gameplay/" rel="bookmark">Continue reading <em>Learn the basics of Diablo III gameplay</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/14/learn-the-basics-of-diablo-iii-gameplay/">Learn the basics of Diablo III gameplay</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 14 May 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/14/learn-the-basics-of-diablo-iii-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20237986/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/14/learn-the-basics-of-diablo-iii-gameplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>barbarian</category><category>battlenet</category><category>battletag</category><category>battletags</category><category>blizzard</category><category>blizzard-entertainment</category><category>cash-shop</category><category>class</category><category>classes</category><category>d3</category><category>demon-hunter</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>fantasy</category><category>featured</category><category>game-mechanics</category><category>gothic-fantasy</category><category>guide</category><category>guides</category><category>how-to-play-diablo-3</category><category>how-to-play-diablo-iii</category><category>monk</category><category>multiplayer</category><category>newbie</category><category>newbie-guide</category><category>online-multiplayer</category><category>roguelike</category><category>rpg</category><category>runes</category><category>runestones</category><category>witch-doctor</category><category>wizard</category><category>wow-insider</category><dc:creator><![CDATA[Alex Ziebart]]></dc:creator><pubDate>Mon, 14 May 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: A look forward to Final Fantasy XIV pets]]></title><link>http://www.massively.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/</link><guid isPermaLink="true">http://www.massively.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/</guid><comments>http://www.massively.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://www.massively.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://www.massively.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/"><img alt="The Mog Log header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ffxiv-moglog.jpg" /></a></div>
Pet classes and I have an odd relationship. I don't generally like them, but I like having them there, and when they're done right, I'm very fond of the option. <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> currently has a grand total of none of them; we have not even a summoner or beastmaster to call our own, but we've been told that this is all changing in version 2.0. And with November just half a year away, it's time to start thinking about what form these pets are going to take.<br />
<br />
Of course, this isn't virgin territory for the game series. <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> featured four different pet classes, which have had differing levels of success over time. And even though <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> isn't meant to be <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XI/">Final Fantasy XI</a></em> in a new skin, the game can certainly take some inspiration from its predecessor even while forging a unique legacy. And hey, we've got at least three of the four pets from the previous game in Eorzea at this point. So let's talk about the past set of pets, where we are in the present game, and how those systems might make it into the main game.<p><a href="http://www.massively.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/" rel="bookmark">Continue reading <em>The Mog Log: A look forward to Final Fantasy XIV pets</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/">The Mog Log: A look forward to Final Fantasy XIV pets</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Sat, 12 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20235903/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abilities</category><category>coming-updates</category><category>console</category><category>consoles</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-version-2.0</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>final-fantasy-xiv-2.0</category><category>mog-log</category><category>opinion</category><category>pet-classes</category><category>pets</category><category>square</category><category>square-enix</category><category>squenix</category><category>suggestions</category><category>the-mog-log</category><category>updates</category><category>version-2.0</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 12 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[The Firing Line: 16th century fragging edition]]></title><link>http://www.massively.com/2012/05/11/the-firing-line-16th-century-fragging-edition/</link><guid isPermaLink="true">http://www.massively.com/2012/05/11/the-firing-line-16th-century-fragging-edition/</guid><comments>http://www.massively.com/2012/05/11/the-firing-line-16th-century-fragging-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/betas/" rel="tag">Betas</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://www.massively.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://www.massively.com/category/the-firing-line/" rel="tag">The Firing Line</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/11/the-firing-line-16th-century-fragging-edition/"><img alt="Image" height="302" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tflheader.jpg" style="margin:4px" width="530" /></a></div>
What do <a href="http://warthunder.com/en/"><em>War Thunder</em></a>, <a href="http://www.worldofwarplanes.com"><em>World of Warplanes</em></a>, Leonardo da Vinci, and <a href="http://www.tribesascend.com"><em>Tribes: Ascend</em></a> have in common? Not a whole lot aside from their respective appearances in this week's edition of <a href="http://massively.joystiq.com/category/the-firing-line">The Firing Line</a>.<br />
<br />
Won't you join me after the cut for a rundown on some recent and notable online shooter news? If you're feeling particularly ornery, you can point and laugh at the fact that I'm still not in the <a href="http://massively.joystiq.com/tag/war-thunder"><em>War Thunder</em></a> beta.<p><a href="http://www.massively.com/2012/05/11/the-firing-line-16th-century-fragging-edition/" rel="bookmark">Continue reading <em>The Firing Line: 16th century fragging edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/11/the-firing-line-16th-century-fragging-edition/">The Firing Line: 16th century fragging edition</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 11 May 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/11/the-firing-line-16th-century-fragging-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20228981/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/11/the-firing-line-16th-century-fragging-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ascend</category><category>bridea</category><category>chang-you</category><category>changyou</category><category>dev-diary</category><category>e-sport</category><category>esport</category><category>f2p</category><category>featured</category><category>firing-line</category><category>first-person-shooter</category><category>flight-sim</category><category>fps</category><category>free-to-play</category><category>gaijin</category><category>gaijin-entertainment</category><category>hi-rez</category><category>hi-rez-studios</category><category>hinterlands-map</category><category>huxley</category><category>mmofps</category><category>opinion</category><category>pvp</category><category>renaissance-fps</category><category>renaissance-heroes</category><category>renaissance-heroes-trailer</category><category>shooter</category><category>tartarus</category><category>tartarus-map</category><category>tfl</category><category>the-firing-line</category><category>third-person-shooter</category><category>tps</category><category>trailer</category><category>tribes</category><category>tribes-ascend</category><category>tribes-dev-diary</category><category>tribes-tartarus</category><category>unreal-engine-3</category><category>video</category><category>war-thunder</category><category>war-thunder-bombers</category><category>war-thunder-world-of-planes</category><category>world-of-planes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 11 May 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[War of the Immortals expansion adds new class, 540-player PvP arenas]]></title><link>http://www.massively.com/2012/05/10/war-of-the-immortals-expansion-adds-new-class-540-player-pvp-ar/</link><guid isPermaLink="true">http://www.massively.com/2012/05/10/war-of-the-immortals-expansion-adds-new-class-540-player-pvp-ar/</guid><comments>http://www.massively.com/2012/05/10/war-of-the-immortals-expansion-adds-new-class-540-player-pvp-ar/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/pvp/" rel="tag">PvP</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/10/war-of-the-immortals-expansion-adds-new-class-540-player-pvp-ar/"><img alt="War of the Immortals - combat screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/1322615379352.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/war-of-the-immortals"><em>War of the Immortals</em></a>' new expansion is <a href="http://woi.perfectworld.com/news/?p=525911">officially live</a>. <a href="http://massively.joystiq.com/tag/perfect-world-entertainment">Perfect World Entertainment</a> is adding a new Harbinger class, the pet ascension system, a new instance called Proof of Divinity, and an extensive PvP revamp with the <a href="http://massively.joystiq.com/tag/lost-omen"><em>Lost Omen</em></a> patch.<br />
<br />
This last bit involves "re-tooling the team matchmaking system," PWE says. The changes allow for three teams of up to 180 players to duke it out in a single battle arena (that's 540 players at once if you're counting at home).<br />
<br />
There's also a new trailer for the <em>Lost Omen</em> expansion. Check it out by clicking past the cut.<br />
<br />
[Source: Perfect World Entertainment press release]<p><a href="http://www.massively.com/2012/05/10/war-of-the-immortals-expansion-adds-new-class-540-player-pvp-ar/" rel="bookmark">Continue reading <em>War of the Immortals expansion adds new class, 540-player PvP arenas</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/10/war-of-the-immortals-expansion-adds-new-class-540-player-pvp-ar/">War of the Immortals expansion adds new class, 540-player PvP arenas</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 10 May 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/10/war-of-the-immortals-expansion-adds-new-class-540-player-pvp-ar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20235562/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/10/war-of-the-immortals-expansion-adds-new-class-540-player-pvp-ar/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>540-player-arena</category><category>arena-pvp</category><category>battle-of-the-immortals</category><category>boi</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>lost-omen</category><category>lost-omen-expansion</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pwe</category><category>war-of-the-immortals</category><category>woi</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 10 May 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[New End of Nations trailer shines some light on the Shadow Revolution]]></title><link>http://www.massively.com/2012/05/09/new-end-of-nations-trailer-shines-some-light-on-the-shadow-revol/</link><guid isPermaLink="true">http://www.massively.com/2012/05/09/new-end-of-nations-trailer-shines-some-light-on-the-shadow-revol/</guid><comments>http://www.massively.com/2012/05/09/new-end-of-nations-trailer-shines-some-light-on-the-shadow-revol/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/mmorts/" rel="tag">MMORTS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/09/new-end-of-nations-trailer-shines-some-light-on-the-shadow-revol/"><img alt="End of Nations -- Shadow Revolution" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/shadowrevolution.jpg" /></a></div>
<div>
	Last month, we got a look at the <a href="http://massively.joystiq.com/2012/04/25/end-of-nations-liberation-front-info-and-trailer/">Liberation Front</a> faction of <a href="http://www.massively.com/tag/trion-worlds">Trion Worlds'</a> upcoming MMORTS, <em><a href="http://www.massively.com/tag/end-of-nations">End of Nations</a></em>. Today, the company released a trailer highlighting the Liberation Front's enemy of war, the forebodingly named Shadow Revolution.<br />
	<br />
	Players of the Shadow Revolution faction have their choice of two classes: the Wraith class, which focuses on utilizing guerrilla tactics to strike quickly and retreat before counterattacks can be made,     and the Phantom class, which takes advantage of cloaking devices in order to launch devastating surprise attacks that can cripple enemy forces before they know what hit them. To get a look at the Shadow Revolution's units in action, just check out the official trailer below.</div><p><a href="http://www.massively.com/2012/05/09/new-end-of-nations-trailer-shines-some-light-on-the-shadow-revol/" rel="bookmark">Continue reading <em>New End of Nations trailer shines some light on the Shadow Revolution</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/09/new-end-of-nations-trailer-shines-some-light-on-the-shadow-revol/">New End of Nations trailer shines some light on the Shadow Revolution</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 09 May 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/09/new-end-of-nations-trailer-shines-some-light-on-the-shadow-revol/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20234899/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/09/new-end-of-nations-trailer-shines-some-light-on-the-shadow-revol/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>class</category><category>classes</category><category>end-of-nations</category><category>eon</category><category>f2p</category><category>faction</category><category>factions</category><category>free-to-play</category><category>mmorts</category><category>petroglyph</category><category>petroglyph-games</category><category>phantom</category><category>rts</category><category>sci-fi</category><category>shadow-revolution</category><category>trailer</category><category>trailers</category><category>trion</category><category>trion-worlds</category><category>video</category><category>videos</category><category>war</category><category>wraith</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 09 May 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Vanguard update brings new loyalty rewards for subscribers]]></title><link>http://www.massively.com/2012/05/09/vanguard-update-brings-new-loyalty-rewards-for-subscribers/</link><guid isPermaLink="true">http://www.massively.com/2012/05/09/vanguard-update-brings-new-loyalty-rewards-for-subscribers/</guid><comments>http://www.massively.com/2012/05/09/vanguard-update-brings-new-loyalty-rewards-for-subscribers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/09/vanguard-update-brings-new-loyalty-rewards-for-subscribers/"><img alt="Vanguard" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/vanguard11.jpg" /></a></div>
As <a href="http://massively.joystiq.com/category/vanguard"><em>Vanguard</em></a> straddles the line between its old subscriber-only business model and <a href="http://massively.joystiq.com/2012/03/27/soe-answers-vanguard-free-to-play-questions/">this summer's free-to-play transition</a>, the team is still plugging away at minor updates to the game. <a href="http://vgplayers.station.sony.com/gameUpdatesDetails.vm?id=102&amp;mode=PatchNotes">Today's patch</a> brings a smattering of updates and fixes as well as the May loyalty rewards for current subscribers.<br />
<br />
Active players will get to haul away five goodies from <a href="http://massively.joystiq.com/tag/soe/">SOE</a>, including a brown sloop ship, unique tack and barding, and a "Kamelott Overland Onslaught Life-Sustaining Exo-Skeleton" mount. Players can also pick up free supply crates and veteran's caches (the latter are available only for level 50+ characters) every 44 hours.<br />
<br />
The update also fixed a few small issues with quests, retweaked some skills for Rogues and Bards, and changed a couple of items to make them work properly.<br />
<br />
SOE will continue to dish out loyalty rewards until <em>Vanguard </em>goes F2P.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/09/vanguard-update-brings-new-loyalty-rewards-for-subscribers/">Vanguard update brings new loyalty rewards for subscribers</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 09 May 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/09/vanguard-update-brings-new-loyalty-rewards-for-subscribers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20234887/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/09/vanguard-update-brings-new-loyalty-rewards-for-subscribers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bard</category><category>bards</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>game-update</category><category>koole</category><category>loyalty-rewards</category><category>patch</category><category>patch-notes</category><category>rogue</category><category>rogues</category><category>sandbox</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>telon</category><category>update</category><category>update-notes</category><category>vanguard</category><category>vanguard-saga-of-heroes</category><category>vg</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 09 May 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Druids, Drow, and destinies in an epic DDO expansion tour]]></title><link>http://www.massively.com/2012/05/09/druids-drow-and-destinies-in-an-epic-ddo-expansion-tour/</link><guid isPermaLink="true">http://www.massively.com/2012/05/09/druids-drow-and-destinies-in-an-epic-ddo-expansion-tour/</guid><comments>http://www.massively.com/2012/05/09/druids-drow-and-destinies-in-an-epic-ddo-expansion-tour/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/betas/" rel="tag">Betas</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/hands-on/" rel="tag">Hands-on</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/09/druids-drow-and-destinies-in-an-epic-ddo-expansion-tour/"><img alt="DDO" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/title.jpg" /></a></div>
On Thursday, <a href="http://massively.joystiq.com/tag/turbine">Turbine</a> will take the wraps off of <a href="http://www.ddo.com"><em>Dungeons and Dragons Online:</em></a> <a href="http://massively.joystiq.com/tag/menace-of-the-underdark"><em>Menace of the Underdark</em></a> and <a href="http://massively.joystiq.com/2012/05/03/ddos-menace-of-the-underdark-expansion-beta-starts-may-10th/">commence with the closed beta</a>. It's a heady time for both the team and playerbase, as this 2007 title steps into the big leagues of expansion-holding MMOs. And because we know you hate waiting for all the goods, we joined Turbine on the test server for an advance look at some of the hottest features coming <a href="http://massively.joystiq.com/2012/02/27/going-inside-dungeons-and-dragons-online-menace-of-the-underdar/">with June's launch</a>.<br />
<br />
On the phone with us was Senior Producer <a href="http://massively.joystiq.com/tag/eric-boyer/">Eric Boyer</a>, Community Specialist Amanda Grove, and Design Director <a href="http://massively.joystiq.com/tag/ian-currie">Ian Currie</a>. "We want to show players how big the expansion pack is and how much it'll be changing the game," Boyer began, telling us that levels one through 20 were merely "heroic" -- now it'll be time to make the move into epic territory.<br />
<br />
From a look at the much-anticipated Druid and the previously vague Epic Destinies to a lightning tour of your first day in the Forgotten Realms, the team was out to convince us that <em>Menace of the Underdark</em> is fully worthy of the "expansion" moniker. How's it looking so far? Take a look for yourself!<p><a href="http://www.massively.com/2012/05/09/druids-drow-and-destinies-in-an-epic-ddo-expansion-tour/" rel="bookmark">Continue reading <em>Druids, Drow, and destinies in an epic DDO expansion tour</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/09/druids-drow-and-destinies-in-an-epic-ddo-expansion-tour/">Druids, Drow, and destinies in an epic DDO expansion tour</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 09 May 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/09/druids-drow-and-destinies-in-an-epic-ddo-expansion-tour/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20234142/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/09/druids-drow-and-destinies-in-an-epic-ddo-expansion-tour/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amanda-grove</category><category>beta</category><category>character-customization</category><category>ddo</category><category>dnd</category><category>drow</category><category>druid</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>eberron</category><category>epic-destinies</category><category>epic-destiny</category><category>epic-destiny-system</category><category>eric-boyer</category><category>EveningStar</category><category>expansion</category><category>f2p</category><category>fantasy</category><category>fate-points</category><category>forgotten-realms</category><category>free-to-play</category><category>hands-on</category><category>ian-currie</category><category>level-cap-increase</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>menace-of-the-underdark</category><category>moria</category><category>preview</category><category>the-darkening</category><category>turbine</category><category>turbine-entertainment</category><category>twist-of-fate</category><category>ui</category><category>update-15</category><category>wolf-pack</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 09 May 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Holocron Files -- Miraluka]]></title><link>http://www.massively.com/2012/05/08/hyperspace-beacon-holocron-files-miraluka/</link><guid isPermaLink="true">http://www.massively.com/2012/05/08/hyperspace-beacon-holocron-files-miraluka/</guid><comments>http://www.massively.com/2012/05/08/hyperspace-beacon-holocron-files-miraluka/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/lore/" rel="tag">Lore</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://www.massively.com/category/races/" rel="tag">Races</a>, <a href="http://www.massively.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://www.massively.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://www.massively.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/08/hyperspace-beacon-holocron-files-miraluka/"><img alt="Hyperspace Beacon: Holocron Files -- Miraluka" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/hb-hf-miraluka.jpg" /></a></div>
As I mentioned in my <a href="http://massively.joystiq.com/2012/05/02/why-i-play-star-wars-the-old-republic/">Why I Play </a><a href="http://massively.joystiq.com/2012/05/02/why-i-play-star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a> piece, <a href="http://store.steampowered.com/app/32400"><em>Dark Forces</em></a> and <a href="http://store.steampowered.com/app/32380"><em>Jedi Knight</em></a> were two of the Star Wars video games I enjoyed most. Obviously, this was before <a href="http://www.bioware.com/games/knights_old_republic/"><em>Knights of the Old Republic</em></a>. In <em>Jedi Knight</em>, the main antagonist was Jerec. Although it's never mentioned where Jerec comes from or even what species he was, his most distinguishing feature is the cover over his eyes. At the time, players thought it was a type of cybernetic implant similar to that worn by Geordi LaForge in Star Trek: The Next Generation. It wasn't until the <a href="http://www.amazon.com/Star-Wars-Omnibus-Tales-Jedi/dp/1593079117/ref=pd_sim_sbs_b_1">Tales of the Jedi</a> comic book series that we learned that Jerec and others are a part of the Force-seeing humanoid species known as the Miraluka.<br />
<br />
If you choose to play a Jedi Knight or a Jedi Consular (or if you have 1.5 million credits to unlock it through the Legacy system), you can play as a Miraluka. I have been fascinated by this species since Jerec of <em>Jedi Knight </em>and Shoaneb Culu in the Tales of the Jedi after that. So this week, let's talk about this captivating species, its culture, its connection to the Force, and what its role is during the time of <a href="http://swtor.com/"><em>The Old Republic</em></a>.<p><a href="http://www.massively.com/2012/05/08/hyperspace-beacon-holocron-files-miraluka/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Holocron Files -- Miraluka</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/08/hyperspace-beacon-holocron-files-miraluka/">Hyperspace Beacon: Holocron Files -- Miraluka</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 08 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/08/hyperspace-beacon-holocron-files-miraluka/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20232583/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/08/hyperspace-beacon-holocron-files-miraluka/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Alpheridies</category><category>bioware</category><category>classic-mmo</category><category>culture</category><category>ea</category><category>electronic-arts</category><category>featured</category><category>galaxies</category><category>holocron-files</category><category>hyperspace-beacon</category><category>jedi-consular</category><category>Jedi-Knight</category><category>Jerec</category><category>Katarr</category><category>lucasarts</category><category>miraluka</category><category>opinion</category><category>roleplay</category><category>roleplaying</category><category>sandbox</category><category>sci-fi</category><category>Shoaneb-Culu</category><category>soe</category><category>sony-online-entertainment</category><category>species</category><category>star-wars</category><category>star-wars-galaxies</category><category>star-wars-the-old-republic</category><category>swg</category><category>swgo</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>Visas-Marr</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 08 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist looks at Guild Wars Utopia]]></title><link>http://www.massively.com/2012/05/08/the-game-archaeologist-looks-at-guild-wars-utopia/</link><guid isPermaLink="true">http://www.massively.com/2012/05/08/the-game-archaeologist-looks-at-guild-wars-utopia/</guid><comments>http://www.massively.com/2012/05/08/the-game-archaeologist-looks-at-guild-wars-utopia/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://www.massively.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://www.massively.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/08/the-game-archaeologist-looks-at-guild-wars-utopia/"><img alt="Guild Wars Utopia" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/utopia1.jpg" /></a></div>
Aztecs. Chronomancers. Mounts. Halberds. Golems. Dual wielding.<br />
<br />
These are all but a hint of what a fourth <a href="http://www.guildwars.com"><em>Guild Wars</em></a> campaign could have been, a campaign that was under development in the mid-2000s but was scrapped by 2007. Replacing it was the expansion <a href="http://massively.joystiq.com/category/guild-wars"><em>Guild Wars</em></a> <a href="http://massively.joystiq.com/tag/eye-of-the-north/"><em>Eye of the North</em></a> and the workings of a super-secret sequel to the game (which you've probably never heard of). It was the forgotten campaign, swept under a rug while it was still under the rug.<br />
<br />
But what if, in some alternative timeline, <a href="http://massively.joystiq.com/tag/arenanet/">ArenaNet</a> had gone ahead with this campaign? What if it became an established part of the <a href="http://massively.joystiq.com/category/guild-wars"><em>Guild Wars</em></a> legacy, as familiar to us today as <a href="http://massively.joystiq.com/tag/nightfall/"><em>Nightfall</em></a> and <a href="http://massively.joystiq.com/tag/factions/"><em>Factions</em></a>?<br />
<br />
What if <a href="http://massively.joystiq.com/tag/utopia/"><em>Guild Wars Utopia</em></a> had lived?<p><a href="http://www.massively.com/2012/05/08/the-game-archaeologist-looks-at-guild-wars-utopia/" rel="bookmark">Continue reading <em>The Game Archaeologist looks at Guild Wars Utopia</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/08/the-game-archaeologist-looks-at-guild-wars-utopia/">The Game Archaeologist looks at Guild Wars Utopia</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 08 May 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/08/the-game-archaeologist-looks-at-guild-wars-utopia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20227066/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/08/the-game-archaeologist-looks-at-guild-wars-utopia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>asura</category><category>aztec</category><category>campaign</category><category>chronomancer</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>destroyers</category><category>Eric-Flannum</category><category>eye-of-the-north</category><category>factions</category><category>fantasy</category><category>featured</category><category>game-archaelogist</category><category>guild-wars</category><category>guild-wars-2</category><category>guild-wars-eye-of-the-north</category><category>guild-wars-factions</category><category>guild-wars-nightfall</category><category>guild-wars-prophecies</category><category>guild-wars-utopia</category><category>gw</category><category>gw2</category><category>ncsoft</category><category>nightfall</category><category>nostalgia</category><category>opinion</category><category>prophecies</category><category>Sidhe</category><category>summoner</category><category>sylvari</category><category>Tannecks</category><category>the-game-archaeologist</category><category>utopia</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 08 May 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[World of Warplanes heavy fighter class revealed]]></title><link>http://www.massively.com/2012/05/08/world-of-warplanes-heavy-fighter-class-revealed/</link><guid isPermaLink="true">http://www.massively.com/2012/05/08/world-of-warplanes-heavy-fighter-class-revealed/</guid><comments>http://www.massively.com/2012/05/08/world-of-warplanes-heavy-fighter-class-revealed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/betas/" rel="tag">Betas</a>, <a href="http://www.massively.com/category/historical/" rel="tag">Historical</a>, <a href="http://www.massively.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/war/" rel="tag">War</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/world-of-warplanes/" rel="tag">World of Warplanes</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/08/world-of-warplanes-heavy-fighter-class-revealed/"><img alt="World of Warplanes - heavy fighters" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/heavyfighters.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/wargaming.net">Wargaming.net</a> has taken the wraps off its next <a href="http://massively.joystiq.com/category/world-of-warplanes"><em>World of Warplanes</em></a> aircraft class. Heavy fighters are the subject of a new teaser video and a new press release, with the former featuring just over a minute of gameplay footage. Right now, the interceptors are confined to the German tech tree, but Wargaming.net promises that they'll be added to other nation rosters as well.<br />
<br />
"Their size, power and armament allow heavy fighters to fulfill a great variety of objectives including interception, head-on attacks, and bombing, making them one of the most versatile classes of air forces," the company says.<br />
<br />
German heavy fighters include the Fw.57, the Bf.110, the Me.410, and the Me.P.1102. Get a look at the full video clip after the cut.<br />
<br />
[Source: Wargaming.net press release]<p><a href="http://www.massively.com/2012/05/08/world-of-warplanes-heavy-fighter-class-revealed/" rel="bookmark">Continue reading <em>World of Warplanes heavy fighter class revealed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/08/world-of-warplanes-heavy-fighter-class-revealed/">World of Warplanes heavy fighter class revealed</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 08 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/08/world-of-warplanes-heavy-fighter-class-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20233575/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/08/world-of-warplanes-heavy-fighter-class-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>free-to-play</category><category>heavy-fighters</category><category>heavy-fighters-trailer</category><category>heavy-fighters-video</category><category>historical</category><category>plane</category><category>planes</category><category>pvp</category><category>trailer</category><category>video</category><category>war</category><category>wargaming.net</category><category>warplane</category><category>warplanes</category><category>world-of-warplanes</category><category>wowp</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 08 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Diablo III's Wizard rebels against the system]]></title><link>http://www.massively.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/</link><guid isPermaLink="true">http://www.massively.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/</guid><comments>http://www.massively.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/betas/" rel="tag">Betas</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/"><img alt="Diablo III" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/wizard-1335985460.jpg" /></a></div>
The cracking you hear is the sound of thousands of index fingers flexing and twitching in anticipation for <a href="http://massively.joystiq.com/category/diablo-iii/"><em>Diablo III's</em></a> release. It's... kind of disturbing to behold, actually. To take our mind off the wait (or perhaps to exacerbate it), <a href="http://massively.joystiq.com/tag/blizzard/">Blizzard</a> has released <a href="http://reveal.diablo3.com/en_US/class_gathering/wizard">the final class spotlight</a>, this time featuring the Wizard.<br />
<br />
<em>Diablo III's </em>Wizards are described as "brilliant practitioners of the arcane arts who deftly wield the energies of fire, ice, lightning, and even time itself in the pursuit of their enigmatic goals." These Wizards are part of an underground rebellion that is seeking great power, and they are scorned by the mages in charge, yet they may be the only ones to save the world from the great new threat that's arisen.<br />
<br />
Check out the fire-and-brimstone action of the Wizard after the jump!<p><a href="http://www.massively.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/" rel="bookmark">Continue reading <em>Diablo III's Wizard rebels against the system</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/">Diablo III's Wizard rebels against the system</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 02 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20229434/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>battlenet</category><category>beta</category><category>blizzard</category><category>blizzard-entertainment</category><category>cash-shop</category><category>class-spotlight</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>fantasy</category><category>gothic-fantasy</category><category>lasers</category><category>mage</category><category>magic</category><category>multiplayer</category><category>online-multiplayer</category><category>pew-pew</category><category>roguelike</category><category>rpg</category><category>video</category><category>wizard</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 02 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Rusty Hearts releases new Leila Vergerius character]]></title><link>http://www.massively.com/2012/05/01/rusty-hearts-releases-new-leila-vergerius-character/</link><guid isPermaLink="true">http://www.massively.com/2012/05/01/rusty-hearts-releases-new-leila-vergerius-character/</guid><comments>http://www.massively.com/2012/05/01/rusty-hearts-releases-new-leila-vergerius-character/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://www.massively.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/01/rusty-hearts-releases-new-leila-vergerius-character/"><img alt="Rusty Hearts - Leila" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/header-1335831346.jpg" /></a></div>
If you haven't tried <a href="http://massively.joystiq.com/tag/rusty-hearts"><em>Rusty Hearts</em></a> yet, this week is as good a time as any since <a href="http://massively.joystiq.com/tag/stairway-games">Stairway Games</a>, <a href="http://massively.joystiq.com/tag/windysoft">WindySoft</a>, and <a href="http://massively.joystiq.com/tag/perfect-world-entertainment">Perfect World Entertainment</a> are adding a brand-new playable character to the hack-and-slash free-to-play title.<br />
<br />
Leila Vergerius is the younger sibling of Roselle Vergerius, and she's been fighting to escape her older sister's protective shadow for some time. Perfect World tells us that Leila doesn't actually need the protection since she's more than capable of unleashing a dark magic-flavored can of whoop-ass on par with those of big sis.<br />
<br />
Leila is also adept with a sword and an axe, both of which are made even more deadly by her propensity for speed, agility, and leap-and-flip aerial attacks. Check her out in the gallery below, and head to the official <em>Rusty Hearts</em> website for more game info. We've also got an interview with Rusty Hearts producer <a href="http://massively.joystiq.com/tag/Mark-Hill/">Mark Hill</a> on today's <a href="http://massively.joystiq.com/podcast">podcast</a>!<br />
<br />
[Source: Perfect World press release]<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.massively.com/photos/rusty-hearts-closed-beta/">Rusty Hearts</a></strong></p><a href="http://www.massively.com/photos/rusty-hearts-closed-beta/#4995158"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/rustyheartsscreenshot00008967_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/rusty-hearts-closed-beta/#4995157"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/rustyheartsscreenshot00008909_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/rusty-hearts-closed-beta/#4995156"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/rustyheartsscreenshot00008858_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/rusty-hearts-closed-beta/#4995155"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/rustyheartsscreenshot00008820_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/rusty-hearts-closed-beta/#4995154"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/rustyheartsscreenshot00008798_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/01/rusty-hearts-releases-new-leila-vergerius-character/">Rusty Hearts releases new Leila Vergerius character</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 01 May 2012 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/01/rusty-hearts-releases-new-leila-vergerius-character/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20227726/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/01/rusty-hearts-releases-new-leila-vergerius-character/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>anime</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>leila</category><category>leila-vergerius</category><category>mark-hill</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pwe</category><category>rusty-hearts</category><category>rusty-hearts-new-character</category><category>rusty-hearts-new-skin</category><category>screenshot</category><category>screenshots</category><category>stairway-games</category><category>windysoft</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 01 May 2012 08:30:00 EST</pubDate></item><item><title><![CDATA[Age of Conan dev blog outlines stamina changes, multi-spec functionality]]></title><link>http://www.massively.com/2012/04/30/age-of-conan-dev-blog-outlines-stamina-changes-multi-spec-funct/</link><guid isPermaLink="true">http://www.massively.com/2012/04/30/age-of-conan-dev-blog-outlines-stamina-changes-multi-spec-funct/</guid><comments>http://www.massively.com/2012/04/30/age-of-conan-dev-blog-outlines-stamina-changes-multi-spec-funct/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/30/age-of-conan-dev-blog-outlines-stamina-changes-multi-spec-funct/"><img alt="Age of Conan - Strom's Keep" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/aocstromskeep.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/funcom">Funcom</a> may be gearing up for <a href="http://massively.joystiq.com/category/the-secret-world"><em>The Secret World's</em></a> imminent launch, but the company hasn't abandoned its other Dreamworld-powered MMO. Yes, <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a> is still going strong, as it's closing in on its fourth anniversary and pumping out updates on a semi-regular basis.<br />
<br />
Today's traditional end-of-the-month development letter focuses on said updates, in particular a few systems changes slated for the near future. Funcom's <a href="http://massively.joystiq.com/tag/craig-morrison">Craig Morrison</a> gives us an update on extensive changes to <em>AoC's</em> stamina mechanics, which have long been a thorn in the side of PvPers and PvEers engaged in lengthy battles. The new system boasts "a new personal resource that will be used just for sprinting. It is also not observable by other players," the dev blog states. Stamina will now be used exclusively for combos, and caster classes no longer have stamina at all.<br />
<br />
<em>Age of Conan</em> is also getting multi-spec functionality with respect to the game's feat system. Switching between specs can be done almost anywhere in the game world (aside from raids and group instances). Look for these changes on the live servers "later in the summer," Funcom says.<br />
<br />
Finally, class updates are in the works, beginning with the Tempest of Set and continuing on to the Bear Shaman, the Herald of Xotli, and the Necromancer. There's more too, so head to the official <em>AoC</em> site to read it all.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/30/age-of-conan-dev-blog-outlines-stamina-changes-multi-spec-funct/">Age of Conan dev blog outlines stamina changes, multi-spec functionality</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 30 Apr 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/30/age-of-conan-dev-blog-outlines-stamina-changes-multi-spec-funct/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20227560/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/30/age-of-conan-dev-blog-outlines-stamina-changes-multi-spec-funct/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>age-of-conan-unchained</category><category>aoc</category><category>aoc-class-revamps</category><category>aoc-stamina</category><category>aoc-unchained</category><category>classes</category><category>conan</category><category>craig-morrison</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>funcom</category><category>hyboria</category><category>press-shift-to-drain-your-stamina</category><category>unchained</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 30 Apr 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Conquer Online expansion includes new pirate class]]></title><link>http://www.massively.com/2012/04/26/conquer-online-expansion-includes-new-pirate-class/</link><guid isPermaLink="true">http://www.massively.com/2012/04/26/conquer-online-expansion-includes-new-pirate-class/</guid><comments>http://www.massively.com/2012/04/26/conquer-online-expansion-includes-new-pirate-class/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/26/conquer-online-expansion-includes-new-pirate-class/"><img alt="Conquer Online - pirate trailer" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/conquer.jpg" /></a></div>
You might recall that <a href="http://massively.joystiq.com/tag/conquer-online"><em>Conquer Online</em></a> made the jump from free-to-play PC MMO to iPad action RPG <a href="http://massively.joystiq.com/2011/12/06/conquer-online-now-available-on-ipad/">last December</a>. Today <a href="http://massively.joystiq.com/tag/netdragon">NetDragon</a> has announced the title's first expansion, called <a href="http://massively.joystiq.com/tag/invasion-of-pirates"><em>Invasion of Pirates</em></a>. Unsurprisingly the content drop features a new Pirate class. You can see a video of it in action after the break.<br />
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The class wields pistols and rapiers, and NetDragon describes the resulting gameplay as the "most fiery, action-packed combat" in <em>Conquer Online</em>. The expansion pack is currently free if you download <em>Conquer Online HD</em> in the iPad App Store.<br />
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[Source: NetDragon press release]<p><a href="http://www.massively.com/2012/04/26/conquer-online-expansion-includes-new-pirate-class/" rel="bookmark">Continue reading <em>Conquer Online expansion includes new pirate class</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/26/conquer-online-expansion-includes-new-pirate-class/">Conquer Online expansion includes new pirate class</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 26 Apr 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/26/conquer-online-expansion-includes-new-pirate-class/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20224911/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/26/conquer-online-expansion-includes-new-pirate-class/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conquer-online</category><category>conquer-online-expansion</category><category>expansions</category><category>f2p</category><category>free-to-play</category><category>invasion-of-pirates</category><category>ipad</category><category>mobile</category><category>pirate-class</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 26 Apr 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Grimlands closed beta features new dungeons, crafting revamp, and more]]></title><link>http://www.massively.com/2012/04/26/grimlands-closed-beta-features-new-dungeons-crafting-revamp-an/</link><guid isPermaLink="true">http://www.massively.com/2012/04/26/grimlands-closed-beta-features-new-dungeons-crafting-revamp-an/</guid><comments>http://www.massively.com/2012/04/26/grimlands-closed-beta-features-new-dungeons-crafting-revamp-an/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/betas/" rel="tag">Betas</a>, <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/classes/" rel="tag">Classes</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://www.massively.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/26/grimlands-closed-beta-features-new-dungeons-crafting-revamp-an/"><img alt="Grimlands - landscape shot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/grimlands-1335448504.jpg" /></a></div>
What's better than a post-apocalyptic online shooter? How about a post-apocalyptic online shooter that you don't have to pay for? Free-to-play publisher <a href="http://massively.joystiq.com/tag/gamigo">gamigo</a> is hoping you'll feel that way about <a href="http://massively.joystiq.com/tag/grimlands"><em>Grimlands</em></a>, which heads to closed beta this week to focus test "technical details such as server stability, optimization of the network code, and new features."<br />
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The game's first beta build boasts a dozen new dungeons, dynamic weather effects, and vehicles that consume gasoline and feature both weapon and armor mounting capabilities. Oh yeah, there's crafting, too, and a player-run economy that includes weaponsmith, armorer, and engineer professions as well as various specializations. Sound interesting? If so, you can register for beta at the official site.<br />
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[Source: gamigo press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/26/grimlands-closed-beta-features-new-dungeons-crafting-revamp-an/">Grimlands closed beta features new dungeons, crafting revamp, and more</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 26 Apr 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/26/grimlands-closed-beta-features-new-dungeons-crafting-revamp-an/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20224756/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/26/grimlands-closed-beta-features-new-dungeons-crafting-revamp-an/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crafting</category><category>f2p</category><category>free-to-play</category><category>gamigo</category><category>grimlands</category><category>grimlands-beta</category><category>grimlands-closed-beta</category><category>mmo-shooter</category><category>post-apocalyptic</category><category>post-apocalyptic-shooter</category><category>shooter</category><category>tradeskills</category><category>wasteland-shooter</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 26 Apr 2012 10:30:00 EST</pubDate></item></channel></rss>
