Jens: So in this area right here, I can change these out as I said, but I also have these reactive defences, or reactive powers. These are my active powers, the ones loaded out on the trigger and the face buttons. The reactive powers are things that I load out that automatically happen. They're like procs. And those also have an offensive or defensive slant to them. Right now I have them all loaded out for defense.
So I have a block, which is the orange one with a shield and a fist; I have a dodge, which is the blue one with the shield and a projectile. And I have an evade. So you'll see that as I'm getting hit by certain things, my guy might do a little flip, as the evade goes off. Now, it overrides what I'm doing with my character moment to moment. Bizarro has those kinds of things too, like he may evade (once in a while) my ability, which has a cooldown timer attached to it and I need to try it again.
So I can change that loadout to be more offensive as well. I can put in things like 'aimed attack' or 'critical strike' or things like that, that would actually increase my DPS. So with my reactive powers and my active powers, I can really tune the kind of tactics that I want to do as a solo player, or as a group player. And it really gives me the ability to not get pigeonholed into one role or another, only to find out that my class is less than desirable, or that people only want one of me on a forty man raid.
Continue reading How do powers work pt. 2