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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[DCUO's Last Laugh features Hamill as the Joker, lots of new content]]></title><link>http://www.massively.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/</link><guid isPermaLink="true">http://www.massively.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/</guid><comments>http://www.massively.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/"><img alt="DC Universe Online - The Joker cutscene still" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/dcscrcutscenedc0600jokerjoker03.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/soe">Sony Online Entertainment</a> is bringing out the big guns for its next <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DC Universe Online</em></a> content patch. As we reported <a href="http://massively.joystiq.com/2012/05/08/the-joker-returns-to-dc-universe-online-in-upcoming-dlc-the-las/">last week</a>, the Joker is set to return for The Last Laugh, and fortunately for everyone, his voiceover duties will be handled by none other than Mark Hamill.<br />
<br />
Hamill is joined by DC stalwart Arleen Sorkin (that's Harley Quinn to you, mistah), and Adam Baldwin returns to the role of Superman for the first time since <em>DCUO's</em> launch. The Last Laugh also features a new shield weapon, four new safe house battles, and 8v8 throw-downs in both the Watchtower and the Hall of Doom.<br />
<br />
The Last Laugh will be freely available to legendary <em>DCUO</em> members, while free and premium players can purchase it via the in-game marketplace, the official website, or the PlayStation Network.<br />
<br />
[Source: SOE press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/">DCUO's Last Laugh features Hamill as the Joker, lots of new content</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 16 May 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20239449/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-baldwin</category><category>arleen-sorkin</category><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>dcuo-last-laugh</category><category>dcuo-shield-power</category><category>f2p</category><category>free-to-play</category><category>harley-quinn</category><category>last-laugh</category><category>mark-hamill</category><category>patches</category><category>playstation-3</category><category>playstation3</category><category>ps3</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><category>the-joker</category><category>the-last-laugh</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 16 May 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Five top tips for your first few days of Diablo III]]></title><link>http://www.massively.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/</link><guid isPermaLink="true">http://www.massively.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/</guid><comments>http://www.massively.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/betas/" rel="tag">Betas</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/launches/" rel="tag">Launches</a>, <a href="http://www.massively.com/category/pve/" rel="tag">PvE</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/guides/" rel="tag">Guides</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a>, <a href="http://www.massively.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/"><img alt="Diablo III title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/d3launchguide.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
<a href="http://diablo3.com/"><em>Diablo III</em></a> officially launched at midnight last night, opening the floodgates on what is possibly the most pre-ordered PC game in history. It's been almost 12 years since the previous game in the series launched, and it's still going to this day. Whether you've played previous games, have taken part in the <a href="http://massively.joystiq.com/category/diablo-iii"><em>Diablo III</em></a> beta or are taking your first steps into Sanctuary today, everyone starts with a clean slate. In this article, I give my top five tips for spending your first few days wisely in <em>Diablo III</em>.<br />
<br />
<strong>#5 - Spend most of your time on one character</strong><br />
<br />
It seems like a bit of a no-brainer to initially focus on one character, but in <em>Diablo III</em>'s case, there's a special reason to do it. You'll likely finish normal mode around level 20-30, and until then, you'll get a new skill almost every level. It's only when you've completed normal mode and moved on to nightmare that the challenge really starts and you will have picked out an effective set of skills. Your last active skill unlocks at level 30, and from then on <a href="http://diablo.incgamers.com/blog/comments/character-progression-charts">you'll gain a combination of two to three runes or passive skills every level</a> until you hit the level cap at 60.<br />
<br />
Read on for four more tips you should keep in mind as you start playing <em>Diablo III</em>.<p><a href="http://www.massively.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/" rel="bookmark">Continue reading <em>Five top tips for your first few days of Diablo III</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/">Five top tips for your first few days of Diablo III</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 15 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20236964/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/15/five-top-tips-for-your-first-few-days-of-diablo-iii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>auction-house</category><category>barrels</category><category>battlenet</category><category>blacksmith</category><category>blizzard</category><category>blizzard-entertainment</category><category>chart</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>fantasy</category><category>featured</category><category>gothic-fantasy</category><category>graph</category><category>guide</category><category>guides</category><category>launch-day</category><category>level</category><category>level-chart</category><category>leveling</category><category>levels</category><category>multiplayer</category><category>online-multiplayer</category><category>party</category><category>passives</category><category>physics</category><category>rpg</category><category>runes</category><category>sanctuary</category><category>skill-chart</category><category>skills</category><category>tips</category><category>top-five</category><category>top-tips</category><category>weapons</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Tue, 15 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Allods Online prepares players for patch 3.0.2 with a new mini-site]]></title><link>http://www.massively.com/2012/05/14/allods-online-prepares-players-for-patch-3-0-2-with-a-new-mini-s/</link><guid isPermaLink="true">http://www.massively.com/2012/05/14/allods-online-prepares-players-for-patch-3-0-2-with-a-new-mini-s/</guid><comments>http://www.massively.com/2012/05/14/allods-online-prepares-players-for-patch-3-0-2-with-a-new-mini-s/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/pvp/" rel="tag">PvP</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/allods-online/" rel="tag">Allods Online</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a>, <a href="http://www.massively.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/14/allods-online-prepares-players-for-patch-3-0-2-with-a-new-mini-s/"><img alt="Allods Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/troll.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/allods-online/"><em>Allods Online's</em></a> mascots are back for <a href="http://allods.gpotato.com/news/2012/05/13/the-troll-crab-continue-their-adventures/">another humorous video</a>, as Troll and Crab try their hands (claws) at making potions. It doesn't quite go as expected, but it's hard to blame Crab for what happens (he's just an earnest little guy). This is all to promote the game's newest update, patch 3.0.2, which promises to be a savory concoction for players to quaff. Over the weekend, <a href="http://massively.joystiq.com/tag/gpotato/">gPotato</a> <a href="http://allods.gpotato.com/minisite/">opened up a new mini-site</a> to promote the update and has since posted several new articles highlighting the changes.<br />
<br />
Some of patch 3.0.2's big selling points include <a href="http://allods.gpotato.com/news/2012/05/11/patch-3-0-02-preview-new-alchemy-system/">a revamp</a> of the Alchemy profession, the ability for <a href="http://allods.gpotato.com/news/2012/05/11/patch-3-0-02-preview-new-alchemy-system/">pets to do the looting</a>, a neat-sounding <a href="http://massively.joystiq.com/2012/04/30/allods-onlines-patch-3-0-1-bringing-mentor-system-new-astral-s/">mentor system</a>, a new skirmish called <a href="http://massively.joystiq.com/2012/04/27/allods-online-to-add-questing-features-new-skirmish-and-raid-b/">The Deserted Farm</a>, a <a href="http://massively.joystiq.com/2012/04/30/allods-onlines-patch-3-0-1-bringing-mentor-system-new-astral-s/">free-for-all treasure hunting space</a>, a new <a href="http://massively.joystiq.com/2012/04/27/allods-online-to-add-questing-features-new-skirmish-and-raid-b/">raid boss</a>, and <a href="http://massively.joystiq.com/2012/04/27/allods-online-to-add-questing-features-new-skirmish-and-raid-b/">better questing</a>.<br />
<br />
Before you head over to see all of the patch changes, make sure to catch up on the latest episode of Troll and Crab after the break!<br />
<br />
[Thanks to Alex for the tip!]<p><a href="http://www.massively.com/2012/05/14/allods-online-prepares-players-for-patch-3-0-2-with-a-new-mini-s/" rel="bookmark">Continue reading <em>Allods Online prepares players for patch 3.0.2 with a new mini-site</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/14/allods-online-prepares-players-for-patch-3-0-2-with-a-new-mini-s/">Allods Online prepares players for patch 3.0.2 with a new mini-site</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 14 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/14/allods-online-prepares-players-for-patch-3-0-2-with-a-new-mini-s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20237833/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/14/allods-online-prepares-players-for-patch-3-0-2-with-a-new-mini-s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3.0.2</category><category>alchemy</category><category>allods</category><category>allods-online</category><category>astral-space</category><category>astrum-nival</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>gala-net</category><category>gpotato</category><category>humor</category><category>mentor</category><category>mentor-system</category><category>mini-site</category><category>patch</category><category>patch-3.0.2</category><category>patch-preview</category><category>pet-looting</category><category>pvp</category><category>skirmish</category><category>trailer</category><category>treasure-hunt</category><category>troll-and-crab</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 14 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Lord of the Rings Online releases Update 7: Shades of the Past]]></title><link>http://www.massively.com/2012/05/14/lord-of-the-rings-online-releases-update-7-shades-of-the-past/</link><guid isPermaLink="true">http://www.massively.com/2012/05/14/lord-of-the-rings-online-releases-update-7-shades-of-the-past/</guid><comments>http://www.massively.com/2012/05/14/lord-of-the-rings-online-releases-update-7-shades-of-the-past/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/14/lord-of-the-rings-online-releases-update-7-shades-of-the-past/"><img alt="LotRO" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ghost.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>Lord of the Rings Online's</em></a> <a href="http://massively.joystiq.com/tag/update-7/">Update 7</a> is upon us, and it's established itself as taking a step forward... and a step back into the past. Featuring a new skirmish, a revamp of both Moria and the old Fornost instance, and an interesting addition to the legendary item system, Update 7 has a smattering of both endgame and mid-game content for most players to enjoy.<br />
<br />
As always, it's worth combing through the notes for the smaller changes. Some of these include <a href="http://casualstrolltomordor.com/2012/05/andangs-update-7-impressions/">new and updated maps</a>, friendlier Elves in Lothlorien who won't shoot you on sight, and Audacity lowering power costs in PvMP.<br />
<br />
<a href="http://lorebook.lotro.com/wiki/Update_7,_Shades_of_the_Past,_Official">The official patch notes are up</a> and the game will have the servers patched up by mid-morning. In the meantime, make sure to read up on what we think of the update's big selling points <a href="http://massively.joystiq.com/2012/05/12/the-road-to-mordor-what-update-7-means-for-you/">in our recent Road to Mordor column</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/14/lord-of-the-rings-online-releases-update-7-shades-of-the-past/">Lord of the Rings Online releases Update 7: Shades of the Past</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 14 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/14/lord-of-the-rings-online-releases-update-7-shades-of-the-past/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20237407/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/14/lord-of-the-rings-online-releases-update-7-shades-of-the-past/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>fantasy</category><category>fornost</category><category>free-to-play</category><category>legendary-items</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mines-of-moria</category><category>moria</category><category>patch</category><category>patch-notes</category><category>shades-of-the-past</category><category>skirmish</category><category>turbine</category><category>turbine-entertainment</category><category>update</category><category>update-7</category><category>update-notes</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 14 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[LotRO's Fornost 'joining the modern MMO world']]></title><link>http://www.massively.com/2012/05/10/lotros-fornost-joining-the-modern-mmo-world/</link><guid isPermaLink="true">http://www.massively.com/2012/05/10/lotros-fornost-joining-the-modern-mmo-world/</guid><comments>http://www.massively.com/2012/05/10/lotros-fornost-joining-the-modern-mmo-world/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/10/lotros-fornost-joining-the-modern-mmo-world/"><img alt="LotRO" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/fornost.jpg" /></a></div>
"Fornost was designed and built in a different era of MMO," <a href="http://massively.joystiq.com/tag/turbine/">Turbine's</a> <a href="http://www.lotro.com/gameinfo/devdiaries/1990-update-7-developer-diary-fornost">devs said about the newly revised dungeon</a>. "It is time for Fornost to join the modern MMO world." With Fornost slated for a massive overhaul with <a href="http://massively.joystiq.com/tag/update-7/">Update 7</a>, the team posted a developer diary to explain the history of the instance and its hopeful future.<br />
<br />
The third instance ever created for <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online</em></a> will be chopped up from its current super-long state to four manageable dungeons. The devs said that it was designed from an <a href="http://massively.joystiq.com/category/everquest"><em>EverQuest</em></a> mindset of long dungeon crawls, but so much has changed over time and most players no longer have the time or effort to conquer it.<br />
<br />
With Update 7, Fornost will turn into four element-themed six-person dungeons. Each of these dungeons should take well less than an hour to complete and scale from level 30 to 75 with two tiers of difficulty. The team's reworked positioning, bosses, and quests to reflect the upgraded experience. For those who might miss the old Fornost, the team says that playing all four instances back-to-back will replicate the grand tour that it used to be.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/10/lotros-fornost-joining-the-modern-mmo-world/">LotRO's Fornost 'joining the modern MMO world'</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 10 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/10/lotros-fornost-joining-the-modern-mmo-world/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20235786/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/10/lotros-fornost-joining-the-modern-mmo-world/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dev-blog</category><category>dev-diary</category><category>dungeon</category><category>f2p</category><category>fantasy</category><category>fornost</category><category>fornost-revamp</category><category>free-to-play</category><category>instance</category><category>joe-barry</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>shades-of-the-past</category><category>turbine</category><category>turbine-entertainment</category><category>update-7</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 10 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: How far would you go for cosmetic gear?]]></title><link>http://www.massively.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/</link><guid isPermaLink="true">http://www.massively.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/</guid><comments>http://www.massively.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/pvp/" rel="tag">PvP</a>, <a href="http://www.massively.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://www.massively.com/category/pve/" rel="tag">PvE</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://www.massively.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://www.massively.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/"><img alt="WoW" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/draenei01-full.jpg" /></a></div>
Massively's got so many cosmetic-gear gurus and sandbox aficionados on staff that sometimes I suspect no amount of character customization and housing and achievements and titles would ever be enough for us. We'd do just about anything for more ways to distinguish our characters in an MMO.<br />
<br />
But what about <em>raiding</em> for cosmetic gear? Enter <a href="http://www.openraid.us/">OpenRaid</a>, a <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> website that helps players organize cross-server PvE dungeon raids and premade PvP teams for the express purpose of acquiring achievements and gear to transmogrify (i.e., map the skin of something cool onto something with good stats). While I'd hope that needing to run large-scale endgame content for gorgeous weapon skins isn't going to become commonplace in future MMOs, it's still fascinating to see roleplay-oriented players playing content they wouldn't normally touch, just to collect a dress.<br />
<br />
So how far would you go -- or have you gone -- to get your hands on a sweet piece of cosmetic gear, title, or achievement?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/">The Daily Grind: How far would you go for cosmetic gear?</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 07 May 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20222354/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>brianna-royce-tdg</category><category>cosmetic-gear</category><category>cosmetic-items</category><category>daily-grind</category><category>fantasy</category><category>openraid</category><category>opinion</category><category>raid</category><category>raiding</category><category>roleplay</category><category>roleplaying</category><category>tdg</category><category>the-daily-grind</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 07 May 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Pathfinder Online goes diving into dungeons]]></title><link>http://www.massively.com/2012/04/27/pathfinder-online-goes-diving-into-dungeons/</link><guid isPermaLink="true">http://www.massively.com/2012/04/27/pathfinder-online-goes-diving-into-dungeons/</guid><comments>http://www.massively.com/2012/04/27/pathfinder-online-goes-diving-into-dungeons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/27/pathfinder-online-goes-diving-into-dungeons/"><img alt="Now, if it were based off of Tunnels &amp; Trolls, life would be much easier.  Or Bunnies &amp; Burrows." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/pathfinder-dungeons-epl-427.jpg" /></a></div>
For those of you unfamiliar with the <a href="http://paizo.com/pathfinderRPG">Pathfinder game system</a>, what you need to know is that it's based on the core rules of Dungeons &amp; Dragons 3rd Edition. Needless to say, dungeons feature pretty heavily in the tabletop game. So <em><a href="http://massively.joystiq.com/tag/Pathfinder-Online/">Pathfinder Online</a></em> has presented itself with a bit of a conundrum: How can it combine the traditionally instanced format of MMO dungeons with the open-world approach of the game? <a href="https://goblinworks.com/blog/index.html#20120425">As detailed in the latest development blog</a>, the team is aiming at something between the normal instancing methodology and more sandbox-style open regions.<br />
<br />
In short, while dungeons themselves won't be instanced, the entrances will be hidden in various locations. When a dungeon is generated, a player who finds the entrance will have that dungeon locked to him or her until the dungeon is cleared, at which point it will despawn and be replaced by another dungeon. It's an interesting idea, and it's well worth <a href="https://goblinworks.com/blog/index.html#20120425">reading the full blog</a> for a look at how this system might work in practice.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/27/pathfinder-online-goes-diving-into-dungeons/">Pathfinder Online goes diving into dungeons</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 27 Apr 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/27/pathfinder-online-goes-diving-into-dungeons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20226293/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/27/pathfinder-online-goes-diving-into-dungeons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>content</category><category>content-generation</category><category>development-blog</category><category>dungeon</category><category>dungeons</category><category>fantasy</category><category>goblinworks</category><category>pathfinder</category><category>pathfinder-online</category><category>pen-and-paper-games</category><category>pnp</category><category>sandbox</category><category>sandpark</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 27 Apr 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Have you ever facerolled MMO content?]]></title><link>http://www.massively.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/</link><guid isPermaLink="true">http://www.massively.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/</guid><comments>http://www.massively.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://www.massively.com/category/pve/" rel="tag">PvE</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://www.massively.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/"><img alt="Keyboard" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/bluekb.jpg" /></a></div>
I've recently returned to <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> and was surprised to find a much more complex game than when I left (contrary to popular lore in our comments). Several of the classes have been revamped mechanically to be far more interesting and layered, and new dungeon encounters are frequently among the best in the industry.<br />
<br />
At endgame, anyway. I realize that outside of heroics and raids and PvP, <em>WoW</em> (like many MMOs) aims for accessible simplicity, which is nice when you're just happily grinding away or teaming up with weekend warriors not looking for a stressful challenge. One of my mates even bragged about facerolling his way through the dungeon finder, and I had to wonder, do people really do that? Even if content is easy, I still try to play it "right." I'll still make sure I know how to play my character, probably because I'm terrified of being <em>that person </em>in a PUG -- you know, the one who makes people hate PUGs. But I have to admit that the idea of honestly just punching whatever buttons <em>just to see if we'll still win</em> has its own amusing charm (and a strange level of challenge too).<br />
<br />
Have you ever facerolled MMO content, literally or figuratively?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/">The Daily Grind: Have you ever facerolled MMO content?</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 27 Apr 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20217030/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>brianna-royce-tdg</category><category>complexity</category><category>daily-grind</category><category>dumbing-down</category><category>easymode</category><category>faceroll</category><category>facerolling</category><category>fantasy</category><category>heroics</category><category>opinion</category><category>pug</category><category>pugs</category><category>tdg</category><category>that-guy</category><category>the-daily-grind</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Fri, 27 Apr 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Iris Online opens the Lost Temple of Atlantis]]></title><link>http://www.massively.com/2012/04/26/iris-online-opens-the-lost-temple-of-atlantis/</link><guid isPermaLink="true">http://www.massively.com/2012/04/26/iris-online-opens-the-lost-temple-of-atlantis/</guid><comments>http://www.massively.com/2012/04/26/iris-online-opens-the-lost-temple-of-atlantis/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://www.massively.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/26/iris-online-opens-the-lost-temple-of-atlantis/"><img alt="Of course, it's not really all that lost any longer when you get right down to it..." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/iris-atlantis-epl-426.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/tag/Iris-Online/">Iris Online</a></em> players are in for a treat today because it's patch day. And not just the small sort of patch with a bunch of bugfixes, either -- this is the big kind, the kind that opens up new areas and expands the level cap. In fact, it's <em>exactly</em> that kind, as today's update opens four new zones and the Lost Temple of Atlantis for player exploration. The temple is meant as the most challenging dungeon in the game and contains a variety of treasures for players braving its depths.<br />
<br />
Beyond the temple, the new zones give players new chances to strike back and liberate the land from the Sahar, complete with new quests to enjoy. Those new quests will also help as players head for the new level cap of 75, but if that alone isn't enough, the development team is doubling all EXP and SXP rates until April 29th. Players can also earn special treasure boxes for a limited time, a little extra boost for enjoying the game's new content.<br />
<br />
[Source: <a href="http://massively.joystiq.com/tag/gPotato/">gPotato</a> press release]<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.massively.com/photos/iris-online-screenshots/">Iris Online Screenshots</a></strong></p><a href="http://www.massively.com/photos/iris-online-screenshots/#4989601"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/irissandfalldesert_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/iris-online-screenshots/#4989597"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/irisabysmalshore_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/iris-online-screenshots/#4989598"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/irislosttempleofatlantis1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/iris-online-screenshots/#4989600"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/irislosttempleofatlantis3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/iris-online-screenshots/#4989599"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/irislosttempleofatlantis2_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/26/iris-online-opens-the-lost-temple-of-atlantis/">Iris Online opens the Lost Temple of Atlantis</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 26 Apr 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/26/iris-online-opens-the-lost-temple-of-atlantis/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20225303/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/26/iris-online-opens-the-lost-temple-of-atlantis/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeons</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>gala-net</category><category>galleries</category><category>gallery</category><category>gpotato</category><category>gypsy</category><category>iris</category><category>iris-online</category><category>level-cap</category><category>levels</category><category>lost-temple-of-atlantis</category><category>new-dungeons</category><category>new-quests</category><category>new-zones</category><category>patch</category><category>patches</category><category>quests</category><category>screenshot</category><category>screenshots</category><category>tarot</category><category>updates</category><category>zones</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 26 Apr 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Get lost in TERA's Labyrinth of Terror]]></title><link>http://www.massively.com/2012/04/25/get-lost-in-teras-labyrinth-of-terror/</link><guid isPermaLink="true">http://www.massively.com/2012/04/25/get-lost-in-teras-labyrinth-of-terror/</guid><comments>http://www.massively.com/2012/04/25/get-lost-in-teras-labyrinth-of-terror/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/tera/" rel="tag">TERA</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/25/get-lost-in-teras-labyrinth-of-terror/"><img alt="Screenshot -- TERA" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/tera-1335390595.jpg" /></a></div>
<div>
	<a href="http://www.massively.com/category/tera"><em>TERA</em></a> is now less than a week away from launch, and fans of the action-flavored MMO are anxiously waiting to set foot in Arborea. Today, <a href="http://www.massively.com/tag/en-masse-entertainment">En Masse Entertainment</a> has decided to give us a sneak-peek at one of the high-level dungeons those players can expect in their distant futures: the incredibly foreboding Labyrinth of Terror. Insert your own mad-scientist cackling here.<br />
	<br />
	The Labyrinth of Terror is the dominion of one of the game's big-bads, Killian, and he apparently has a bit of a thing for homicidal entertainers. Twisted jesters and maniacal musicians are just a preview of the fare you'll sample on your way to the main course of Killian's clown-in-command, who also happens to be responsible for the murder of a prominent Amani commander. Go check out the full features to get a leg-up on Killian's circus of crazy.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/25/get-lost-in-teras-labyrinth-of-terror/">Get lost in TERA's Labyrinth of Terror</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 25 Apr 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/25/get-lost-in-teras-labyrinth-of-terror/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20224315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/25/get-lost-in-teras-labyrinth-of-terror/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bluehole</category><category>bluehole-studios</category><category>dungeon</category><category>dungeons</category><category>en-masse</category><category>en-masse-entertainment</category><category>fantasy</category><category>labyrinth-of-terror</category><category>tera</category><category>the-labyrinth-of-terror</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 25 Apr 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Seven Souls' 1.1 patch raises level cap, adds new dungeons and gear]]></title><link>http://www.massively.com/2012/04/25/seven-souls-1-1-patch-raises-level-cap-adds-new-dungeons-and-g/</link><guid isPermaLink="true">http://www.massively.com/2012/04/25/seven-souls-1-1-patch-raises-level-cap-adds-new-dungeons-and-g/</guid><comments>http://www.massively.com/2012/04/25/seven-souls-1-1-patch-raises-level-cap-adds-new-dungeons-and-g/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/25/seven-souls-1-1-patch-raises-level-cap-adds-new-dungeons-and-g/"><img alt="Seven Souls Online - man vs. pig" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/120208125020.screenshot.jpg" /></a></div>
If you've grown bored in <a href="http://massively.joystiq.com/tag/seven-souls-online"><em>Seven Souls Online</em></a>, the 1.1 patch is reason to celebrate. <a href="http://massively.joystiq.com/tag/neowiz">Neowiz</a> is raising the level cap to 50 and adding plenty of new items and gear to match.<br />
<br />
The sci-fantasy adventure also boasts new dungeons that include the Hall of Resurrection (levels 39 to 43) and Purgatorium (levels 45 and up). Both of these gauntlets will dole out "fantastic rewards" upon completion. Finally, gamers can look forward to the new Western Mikan Plains zone as well a huge number of new quests and items to loot and trade. If you're still looking for something to do after you've conquered all the new content, Neowiz is hosting a Lineage of the Sky guild PvP tournament.<br />
<br />
Further details on <em>Seven Souls</em>' 1.1 patch and the PvP event are available at the game's official web destination.<br />
<br />
[Source: Neowiz press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/25/seven-souls-1-1-patch-raises-level-cap-adds-new-dungeons-and-g/">Seven Souls' 1.1 patch raises level cap, adds new dungeons and gear</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 25 Apr 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/25/seven-souls-1-1-patch-raises-level-cap-adds-new-dungeons-and-g/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20223794/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/25/seven-souls-1-1-patch-raises-level-cap-adds-new-dungeons-and-g/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.1-patch</category><category>7so</category><category>dungeons</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>hall-of-resurrection</category><category>neowiz</category><category>neowiz-games</category><category>purgatorium</category><category>seven-souls-1.1</category><category>seven-souls-level-cap</category><category>seven-souls-new-content</category><category>seven-souls-online</category><category>sso</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 25 Apr 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you think gear level should gate content?]]></title><link>http://www.massively.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/</link><guid isPermaLink="true">http://www.massively.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/</guid><comments>http://www.massively.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://www.massively.com/category/pve/" rel="tag">PvE</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://www.massively.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/"><img alt="I am a mod-junkie, but I wouldn't shed a tear to see DPS meters and Gearscore disappear." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/gearscore.jpg" /></a></div>
When I returned to <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> a few weeks ago, my more hardcore guildies were in a rush to show me the newest sights and latest dungeons. I don't blame them; they didn't want to run regular dungeons when they could be doing the shiniest heroic content and most cutting-edge encounters. But in modern <em>WoW</em>, one thing stood between us and that instant gratification: item level.<br />
<br />
Because I'd taken breaks from the game, my max-level Shaman had fallen behind in power as the seasons wore on. And that official item level stamped on her gear was more than just a marker that I wasn't elite; it literally gated the dungeons unless I sacrificed rewards (counterproductive) or got a bunch of new gear fast. It didn't take but a weekend or two to catch up, but it was still an annoyance that slowed everyone down, especially since my guildies were overpowered enough that a few more points on my gear weren't going to make or break our success. And while I understand that item level is a useful shorthand for judging your readiness for content, it's a bit disheartening to realize that gamers are being encouraged by the game to see each other only as a numerical gearscore.<br />
<br />
What do you think -- should items and item levels gate dungeons and other content?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/">The Daily Grind: Do you think gear level should gate content?</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 23 Apr 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20217071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>brianna-royce-tdg</category><category>daily-grind</category><category>dungeon</category><category>dungeond</category><category>endgame</category><category>fantasy</category><category>gate</category><category>gated</category><category>gated-content</category><category>gating</category><category>gearscore</category><category>item-level</category><category>opinion</category><category>tdg</category><category>the-daily-grind</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 23 Apr 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[RIFT's patch 1.8: Infernal Dawn goes live]]></title><link>http://www.massively.com/2012/04/18/rifts-patch-1-8-infernal-dawn-goes-live/</link><guid isPermaLink="true">http://www.massively.com/2012/04/18/rifts-patch-1-8-infernal-dawn-goes-live/</guid><comments>http://www.massively.com/2012/04/18/rifts-patch-1-8-infernal-dawn-goes-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/rift/" rel="tag">RIFT</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/18/rifts-patch-1-8-infernal-dawn-goes-live/"><img alt="Screenshot -- RIFT" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/rift-1334784220.jpg" /></a></div>
<div>
	Maelforge and Laethys better be watching their backs because <a href="http://www.massively.com/category/rift"><em>RIFT</em>'s</a> patch 1.8: <a href="http://www.massively.com/tag/infernal-dawn">Infernal Dawn</a> is now live, and players are now able to head into the eponymous Infernal Dawn raid to lay the smack down on the pair of dragon-gods. On top of that, the patch will be ringing in a new world event known as the War of the Wanton Maw, which will presumably involve players fighting back against Maelforge's Wanton cult and Laethys' Golden Maw.<br />
	<br />
	If you're a less combative type, don't worry. Infernal Dawn is also bringing some more relaxing activities in the form of two new tradeskills. Those looking to spend a calm day on the water can bait a hook and spend an afternoon fishing, while those who want to rough it in the great outdoors can craft food and shelter with the new survival skill. For the full details on what this monumental patch is bringing to the game, just head on over to the official forums to check out the patch notes yourself. Oh, and if you're curious about what you're going up against, just click on past the cut for a look at Maelforge and Laethys in the official Infernal Dawn trailer.</div><p><a href="http://www.massively.com/2012/04/18/rifts-patch-1-8-infernal-dawn-goes-live/" rel="bookmark">Continue reading <em>RIFT's patch 1.8: Infernal Dawn goes live</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/18/rifts-patch-1-8-infernal-dawn-goes-live/">RIFT's patch 1.8: Infernal Dawn goes live</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Apr 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/18/rifts-patch-1-8-infernal-dawn-goes-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20218897/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/18/rifts-patch-1-8-infernal-dawn-goes-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.8</category><category>fantasy</category><category>infernal-dawn</category><category>laethys</category><category>maelforge</category><category>patch</category><category>patch-1.8</category><category>patches</category><category>raid</category><category>raids</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>trion</category><category>trion-worlds</category><category>war-of-the-wanton-maw</category><category>world-event</category><category>world-events</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 18 Apr 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[En Masse adding dungeon finder to TERA]]></title><link>http://www.massively.com/2012/04/10/en-masse-adding-dungeon-finder-to-tera/</link><guid isPermaLink="true">http://www.massively.com/2012/04/10/en-masse-adding-dungeon-finder-to-tera/</guid><comments>http://www.massively.com/2012/04/10/en-masse-adding-dungeon-finder-to-tera/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/betas/" rel="tag">Betas</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/tera/" rel="tag">TERA</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/10/en-masse-adding-dungeon-finder-to-tera/"><img alt="TERA - this is not the dungeon finder screen" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/tera-1334081828.jpg" /></a></div>
Love it or hate it, the dungeon finder has become synonymous with the modern-day MMO. Further evidence in this regard comes via <a href="http://massively.joystiq.com/tag/en-masse-entertainment">En Masse Entertainment's</a> latest website update, which trumpets the addition of dungeon finder mechanics to <em><a href="http://massively.joystiq.com/category/tera">TERA</a></em>.<br />
<br />
En Masse says that in addition to the standard group-making functionality, its version of the dungeon finder will give players "significant bonuses for grouping, and even send [them] extra rewards when the last boss falls."<br />
<br />
<em>TERA's</em> dungeon loot drops have also been increased across the board, in some cases up to double and triple the rates from past beta weekends. Hit up the official site for more details, including a comprehensive list of the game's dungeons.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/10/en-masse-adding-dungeon-finder-to-tera/">En Masse adding dungeon finder to TERA</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 10 Apr 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/10/en-masse-adding-dungeon-finder-to-tera/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20212511/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/10/en-masse-adding-dungeon-finder-to-tera/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bluehole</category><category>bluehole-studios</category><category>dungeon</category><category>dungeon-finder</category><category>dungeons</category><category>en-masse</category><category>en-masse-entertainment</category><category>fantasy</category><category>tera</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 10 Apr 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Wakfu releases Monk Island, new teaser]]></title><link>http://www.massively.com/2012/04/10/wakfu-releases-monk-island-new-teaser/</link><guid isPermaLink="true">http://www.massively.com/2012/04/10/wakfu-releases-monk-island-new-teaser/</guid><comments>http://www.massively.com/2012/04/10/wakfu-releases-monk-island-new-teaser/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/10/wakfu-releases-monk-island-new-teaser/"><img alt="Wakfu - Monk Island" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/wakfu.jpg" /></a></div>
<a href="http://www.massively.com/tag/ankama-games">Ankama</a> is updating <a href="http://www.massively.com/tag/wakfu"><em>Wakfu</em></a> today with a content drop called Monk Island. There's a dev diary on the game's official website that provides a bit of detail, including information about religious fanatics, a new dungeon, and all of the mystery you would expect from a secluded island.<br />
<br />
Here's the scoop for those not familiar with <em>Wakfu</em>: It's a fantasy sandbox title that makes up the MMORPG portion of a global cross-media IP. It's based in the same universe as Ankama's <a href="http://massively.joystiq.com/tag/dofus"><em>Dofus</em></a> MMO, and it features many of the same classes and professions.<br />
<br />
Ankama has released a brief Monk Island teaser trailer that shows the Messaround Monastery as well as a bit of combat action. You'll find it after the cut.<p><a href="http://www.massively.com/2012/04/10/wakfu-releases-monk-island-new-teaser/" rel="bookmark">Continue reading <em>Wakfu releases Monk Island, new teaser</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/10/wakfu-releases-monk-island-new-teaser/">Wakfu releases Monk Island, new teaser</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 10 Apr 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/10/wakfu-releases-monk-island-new-teaser/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20212276/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/10/wakfu-releases-monk-island-new-teaser/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ankama</category><category>f2p</category><category>free-to-play</category><category>monk-island</category><category>monk-island-video</category><category>politics</category><category>sandbox</category><category>se</category><category>square-enix</category><category>squenix</category><category>strategy</category><category>strategy-mmo</category><category>sub</category><category>subscription</category><category>teaser</category><category>turn-based-combat</category><category>video</category><category>wakfu</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 10 Apr 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[The Secret World reveals Hell]]></title><link>http://www.massively.com/2012/04/05/the-secret-world-reveals-hell/</link><guid isPermaLink="true">http://www.massively.com/2012/04/05/the-secret-world-reveals-hell/</guid><comments>http://www.massively.com/2012/04/05/the-secret-world-reveals-hell/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/horror/" rel="tag">Horror</a>, <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://www.massively.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://www.massively.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.massively.com/category/pve/" rel="tag">PvE</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://www.massively.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/05/the-secret-world-reveals-hell/"><img alt="Welcome to Hell" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/tswscreen58.jpg" /></a></div>
<em>Last month, Massively sent freelancer Fran&ccedil;ois Blondin to <a href="http://massively.joystiq.com/tag/Funcom/">Funcom's</a> studio in Montreal to check out the latest and greatest from </em><a href="http://massively.joystiq.com/category/The-Secret-World/">The Secret World</a><em>. His <a href="http://massively.joystiq.com/2012/02/24/a-second-look-at-the-secret-world/">original write-up</a> from the latest Montreal event was his second look at the game, but one part was still under NDA: Hell. In this article, Frank will discuss his impressions of Hell in the game.</em><br />
<br />
Remember the movie Constantine with Keanu Reeves? Remember what Hell looked like there, when he stared into the cat eyes and moved to that realm? Well, this version of Hell is just like that -- with you in the middle.<br />
<br />
In <em>The Secret World</em>, Funcom brings us a stunning Hell, with burning winds that scorch the landscape, making things hard to see, silencing you completely when you're in the winds, and burning your precious skin to a crisp if you stand in it too long. You have to run from cover to cover to stop the damage you're taking and allow to use your abilities. But the cover is never safe; enemies are waiting for you.<p><a href="http://www.massively.com/2012/04/05/the-secret-world-reveals-hell/" rel="bookmark">Continue reading <em>The Secret World reveals Hell</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/05/the-secret-world-reveals-hell/">The Secret World reveals Hell</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 05 Apr 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/05/the-secret-world-reveals-hell/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20208198/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/05/the-secret-world-reveals-hell/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeon</category><category>dungeons</category><category>faction</category><category>fantasy</category><category>featured</category><category>funcom</category><category>hell</category><category>horror</category><category>impressions</category><category>montreal</category><category>mythology</category><category>preview</category><category>previews</category><category>sci-fantasy</category><category>secret-world</category><category>skill-based</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[François Blondin]]></dc:creator><pubDate>Thu, 05 Apr 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Maelforge and Laethys soar into action in RIFT's latest Infernal Dawn trailer]]></title><link>http://www.massively.com/2012/04/04/maelforge-and-laethys-soar-into-action-in-rifts-latest-infernal/</link><guid isPermaLink="true">http://www.massively.com/2012/04/04/maelforge-and-laethys-soar-into-action-in-rifts-latest-infernal/</guid><comments>http://www.massively.com/2012/04/04/maelforge-and-laethys-soar-into-action-in-rifts-latest-infernal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/rift/" rel="tag">RIFT</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/04/maelforge-and-laethys-soar-into-action-in-rifts-latest-infernal/"><img alt="Screenshot -- RIFT" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/rift-1333577198.jpg" /></a></div>
<div style="text-align: left; ">
	In the recent weeks, we've been inundated with information on <a href="http://www.massively.com/category/rift"><em>RIFT</em>'s</a> upcoming patch 1.8 and the accompanying new raid, <a href="http://www.massively.com/tag/infernal-dawn">Infernal Dawn</a>. We've already gotten up-close-and-personal looks at the big baddies of Infernal Dawn, <a href="http://massively.joystiq.com/2012/04/03/trion-reveals-laethys-lore-from-forthcoming-infernal-dawn-patch/">Laethys</a> and <a href="http://massively.joystiq.com/2012/03/22/trion-worlds-takes-you-on-a-tour-of-the-twisted-mind-of-maelforg/">Maelforge</a>, but today <a href="http://www.massively.com/tag/trion-worlds">Trion Worlds</a> has released a spankin'-new trailer to get players hyped up to take on the dastardly duo of draconic deities.<br />
	<br />
	The trailer itself takes players inside the raid proper to give them a look at the many enemies they'll be squaring off against. It also gives us the first look at Laethys and Maelforge live and in action, and to say that these two appear formidable would be quite an understatement. They look, in layman's terms, like they're willing and able to mess your day/week/life right up. You can see for yourself in the full video, so why don't you go take a gander?</div><p><a href="http://www.massively.com/2012/04/04/maelforge-and-laethys-soar-into-action-in-rifts-latest-infernal/" rel="bookmark">Continue reading <em>Maelforge and Laethys soar into action in RIFT's latest Infernal Dawn trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/04/maelforge-and-laethys-soar-into-action-in-rifts-latest-infernal/">Maelforge and Laethys soar into action in RIFT's latest Infernal Dawn trailer</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 04 Apr 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/04/maelforge-and-laethys-soar-into-action-in-rifts-latest-infernal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20208832/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/04/maelforge-and-laethys-soar-into-action-in-rifts-latest-infernal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeon</category><category>dungeons</category><category>fantasy</category><category>infernal-dawn</category><category>instance</category><category>instances</category><category>laethys</category><category>maelforge</category><category>patch-1.8</category><category>raid</category><category>raids</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>trailer</category><category>trailers</category><category>trion</category><category>trion-worlds</category><category>video</category><category>videos</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 04 Apr 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Flameseeker Chronicles: What's your golden carrot?]]></title><link>http://www.massively.com/2012/04/03/flameseeker-chronicles-whats-your-golden-carrot/</link><guid isPermaLink="true">http://www.massively.com/2012/04/03/flameseeker-chronicles-whats-your-golden-carrot/</guid><comments>http://www.massively.com/2012/04/03/flameseeker-chronicles-whats-your-golden-carrot/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://www.massively.com/category/flameseeker-chronicles/" rel="tag">Flameseeker Chronicles</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/03/flameseeker-chronicles-whats-your-golden-carrot"><img alt="Guild Wars 2: Electric Boogaloo" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/dungeonrwd2-1333377383.jpg" /></a></div>
On the Sunday of the most recent <a href="http://massively.joystiq.com/tag/guild-wars-2-beta">beta weekend</a> for <a href="http://www.guildwars2.com/en/"><em>Guild Wars 2</em></a>, I found myself trying to figure out precisely what incentive my friends and I might have to go through the explorable mode of <a href="http://massively.joystiq.com/2012/03/26/guild-wars-2-for-glory/">dungeons</a> before we hit level 80. The question arose, in a roundabout way, because there's not a tremendous amount of XP available (you spend more time killing fewer things), which makes sense if you're a developer trying to discourage players from entering a dungeon they have no intention of completing in order to farm experience, but it left us wondering whether we'd feel compelled to participate in explorable mode dungeons as we progressed through the game. The point of the matter is, unless you're well and truly enamored of the armor attainable through a specific dungeon's tokens, there might not be much empirical motivation to get through a repeatable dungeon. This stood out to me because so much of the game's reward structure is so clear and well-designed.<br />
<br />
Although I'll certainly never make the claim that the game will please everyone, or even that <a href="http://massively.joystiq.com/tag/arenanet/">ArenaNet</a>'s fine folks are trying to please everyone, it is evident that they're building in support for a wide variety of play and reward styles.<p><a href="http://www.massively.com/2012/04/03/flameseeker-chronicles-whats-your-golden-carrot/" rel="bookmark">Continue reading <em>Flameseeker Chronicles: What's your golden carrot?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/03/flameseeker-chronicles-whats-your-golden-carrot/">Flameseeker Chronicles: What's your golden carrot?</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 03 Apr 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/03/flameseeker-chronicles-whats-your-golden-carrot/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20206377/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/03/flameseeker-chronicles-whats-your-golden-carrot/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achiever</category><category>anet</category><category>arenanet</category><category>ascalonian-catacombs</category><category>bartle-test-of-gamer-psychology</category><category>carrot</category><category>catacombs-of-ascalon</category><category>dungeon</category><category>explorer</category><category>fantasy</category><category>featured</category><category>flameseeker-chronicles</category><category>golden-carrot</category><category>guild-wars</category><category>guild-wars-2</category><category>guild-wars-2-beta</category><category>gw</category><category>gw1</category><category>gw2</category><category>killer</category><category>ncsoft</category><category>opinion</category><category>socializer</category><category>thanks-for-the-pictures-guildcast</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Tue, 03 Apr 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Trion reveals Laethys lore from forthcoming Infernal Dawn patch]]></title><link>http://www.massively.com/2012/04/03/trion-reveals-laethys-lore-from-forthcoming-infernal-dawn-patch/</link><guid isPermaLink="true">http://www.massively.com/2012/04/03/trion-reveals-laethys-lore-from-forthcoming-infernal-dawn-patch/</guid><comments>http://www.massively.com/2012/04/03/trion-reveals-laethys-lore-from-forthcoming-infernal-dawn-patch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/lore/" rel="tag">Lore</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/rift/" rel="tag">RIFT</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/03/trion-reveals-laethys-lore-from-forthcoming-infernal-dawn-patch/"><img alt="RIFT - Laethys raid" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/riftinfernaldawnlaethys2.jpg" /></a></div>
Last night we showed you some <a href="http://massively.joystiq.com/2012/04/02/take-a-peek-at-rifts-shiny-infernal-dawn-concept-art/">concept art</a> from the <a href="http://www.massively.com/tag/infernal-dawn">Infernal Dawn</a> raid coming with <a href="http://www.massively.com/category/rift"><em>RIFT's</em></a> 1.8 patch. Today <a href="http://www.massively.com/tag/trion-worlds">Trion Worlds</a> has released a new lore snippet that gives us a little background on Laethys, a dragon from the Plane of Earth and the primary challenge that players will face when the new content goes live.<br />
<br />
As it turns out, Laethys was the power behind the throne of a sprawling Ogre kingdom, and when her charges had bled their lands dry of wealth and riches, Laethys destroyed it and spirited them away to serve as her minions on the Plane of Earth. It's quite a touching story, complete with "child-skin books" and the decline of a great civilization. Click past the cut to read it in full, and look for <em>RIFT's</em> 1.8 patch "later this month."<br />
<br />
[Source: Trion press release]<p><a href="http://www.massively.com/2012/04/03/trion-reveals-laethys-lore-from-forthcoming-infernal-dawn-patch/" rel="bookmark">Continue reading <em>Trion reveals Laethys lore from forthcoming Infernal Dawn patch</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/04/03/trion-reveals-laethys-lore-from-forthcoming-infernal-dawn-patch/">Trion reveals Laethys lore from forthcoming Infernal Dawn patch</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 03 Apr 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/04/03/trion-reveals-laethys-lore-from-forthcoming-infernal-dawn-patch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20207304/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/04/03/trion-reveals-laethys-lore-from-forthcoming-infernal-dawn-patch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fantasy</category><category>infernal-dawn</category><category>laethys</category><category>lore</category><category>rift</category><category>rift-1.8</category><category>rift-infernal-dawn</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 03 Apr 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: Will the instance finder take off?]]></title><link>http://www.massively.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/</link><guid isPermaLink="true">http://www.massively.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/</guid><comments>http://www.massively.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a>, <a href="http://www.massively.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/"><img alt="LotRO" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/rtm1-1333049237.jpg" /></a></div>
When <a href="http://www.battle.net/wow/"><em>World of Warcraft</em></a> released its dungeon finder in late 2009, the online gaming community fractured into two distinct camps. There were those who loved and embraced the dungeon finder for its ease of grouping, its bonus rewards, and its accessibility. Then there was the other camp, whose members grew to loathe this system, claiming that it fractured the community (especially when it went cross-server) and trivialized the teamwork and bonding that dungeon groups cultivated in the past.<br />
<br />
Love it or hate it, the dungeon finder was a massive hit and quickly became a staple in many other MMOs, such as <a href="http://www.riftgame.com/"><em>RIFT</em></a> and yes, <a href="http://www.lotro.com/"><em>Lord of the Rings Online</em></a>. I've always been a huge proponent of the system because LFG tools and channels are typically insufficient and inefficient. Plus, dungeon finders cater to those of us who aren't as naturally outgoing and chatty when it comes to finding or starting groups, and I think this is why it became so embraced. Many of us felt denied this content simply because we weren't in a gung-ho guild or weren't proactive enough to build a group, but this became a game-changer.<br />
<br />
Instead of releasing <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>LotRO's</em></a> instance finder in its full glory all at once, <a href="http://massively.joystiq.com/tag/turbine">Turbine's</a> rolled out the replacement to its lackluster LFF interface in stages. With Update 6, we now have an improved system to examine, although there's certainly work that needs to be done.<p><a href="http://www.massively.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/" rel="bookmark">Continue reading <em>The Road to Mordor: Will the instance finder take off?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/">The Road to Mordor: Will the instance finder take off?</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Sat, 31 Mar 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20204256/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeon-finder</category><category>everquest-ii</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>instance-finder</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>opinion</category><category>rewards</category><category>rift</category><category>road-to-mordor</category><category>the-road-to-mordor</category><category>turbine</category><category>turbine-entertainment</category><category>update-6</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 31 Mar 2012 14:00:00 EST</pubDate></item></channel></rss>
