Learn about Chevy's new hybrid from AutoblogGreen!

World of Warcraft
EVE's Council of Stellar Management elections end tomorrow

Filed under: Sci-fi, EVE Online, Culture, Events, in-game, Forums, Game mechanics, Guilds, MMO industry


Tomorrow is the last day for EVE Online players to cast their vote for the Council of Stellar Management (CSM) candidates. Members of the player-elected council act as representatives of the playerbase, bringing issues with the game before the developers and working towards keeping EVE Online a game that reflects the interests of those who play it.

EVE's Council of Stellar Management is one of the first significant implementations of a democratic process impacting both the players and developers of an MMO. Other titles and developers have taken smaller steps towards this in the past, but the first CSM was a first for the industry as well.

Continue reading EVE's Council of Stellar Management elections end tomorrow


Vanguard's Harvest Festival brings new quests, encourages bird-eating

Filed under: Fantasy, Events, in-game, News items, Vanguard


With Halloween now behind us, the Thanksgiving events are starting up. Vanguard appears to be the, well, vanguard here, as its Harvest Day event began yesterday. Quest NPCs with four new quests have arrived in Khal -- the Halgrim family are recent immigrants who want to host a Harvest Festival, but Salrash the Birdmaster is determined to stop them because he finds the Halgrim's plan to have a feast on bird meat abhorrent.

There are, in typical Vanguard fashion, raid four raid mobs that you can hunt down to celebrate: the aforementioned Salrash the Birdmaster, Turfin, Duksworth, and Ciran. Sounds like fun -- don't stuff yourself with phat loot and costumes too much!

Source

World of Warcraft
EVE's call to arms: Thursday fleet battles on test server to help combat lag

Filed under: Sci-fi, EVE Online, Bugs, Events, in-game, Expansions, Game mechanics, PvP, News items


EVE Online's latest expansion Quantum Rise brought some new features for the industry crowd, and a few enhancements aimed at PvP pilots as well. But some of the broad changes they've made to the game mechanics have triggered lag, and lots of it, which CCP Games is hoping to combat with the help of the players themselves. CCP Tanis says, "We take this issue very seriously and as a result, our engineering team has been in high-gear working on fixing the problem and we think we are close, but we need your help."

The help CCP Games is looking for requires relatively little from players, aside from logging into the Singularity test server and entering the fray, blasting each other apart in battleships. The Wednesday tests were already underway when we got word of this, but they're looking to get a large group of pilots (200 or more) for the Thursday fleet engagements on Singularity. The test will take place on Thursday at 11:00 GMT, and another is tentatively slated for 15:00, dependent upon what CCP learns from the previous fights. CCP Tanis lays out how players can get involved:

Continue reading EVE's call to arms: Thursday fleet battles on test server to help combat lag


Source

World of Warcraft
All LotRO servers down for a hotfix

Filed under: Fantasy, Lord of the Rings Online, Events, in-game, Expansions, Launches, Server downtime, News items


If you just got home from work, planning on digging into a bit of LotRO's Mines of Moria goodness before dinner, you may be pretty peeved to find out that an emergency hotfix has brought the servers down from 5:30pm - 7:30pm Eastern.

But don't fret! That gives you plenty of time to read through our launch day coverage, which includes an interview with Executive Producer Jeffrey Steefel, a Know Your LotRO Lore article featuring The Watcher in the Water, an unboxing of the Collector's Edition and more! Plus, don't forget our previous coverage that could be just as helpful today, especially our complete tour of Book 1.
Update: The servers came back up promptly at 7:30 EST. Enjoy Moria!

World of Warcraft
Tabula Rasa introduces new Epic Bane

Filed under: Sci-fi, Events, in-game, Game mechanics, PvE, Tabula Rasa


In the worlds of Tabula Rasa, the Bane have been relentless in their attacks against the remaining humans who threaten their plans of complete domination. In response to this, they have developed a new type of super-troop to turn the tide in their favor a bit. These new Bane are called E.P.I.C., or Enhanced Primary Invasion Conscripts. They have shown up in small groups sporadically throughout Foreas and Arieki, killing all AFS they encounter.

According to the most recent Feedback Friday, these Epics will need a full squad of high-ranking soldiers to take them down. Among the Epics spotted so far, there have been reports of Caretakers, Technicians, Grenadiers, Pistol and Rifle Soldiers wreaking havoc across the two planets. Is this a last-ditch effort by the Bane, or a simply a distraction used while they focus their true power elsewhere? Hop in game and find out as the interesting elements of TR's lore continue to unfold.

Source

World of Warcraft
EVE Online's very own Corpse Bride

Filed under: Sci-fi, EVE Online, Culture, Events, in-game, Forums, Humor

Massively multiplayer online games aren't just a passing hobby for many players out there, it's a real passion in their lives. At Massively, we frequently hear about unions of all types in MMOs -- titles which allow players to marry one another, couples who decide to tie the knot in-game, married couple experience bonuses, and now and again an inventive marriage proposal. But this is something new...

EVE Online player Suva Orefinger is ready to settle down with her (real life) boyfriend, and he says he'll marry her... assuming she's willing to prove her commitment to him. In typical EVE fashion, her boyfriend's bargaining posture has led to a rather unique proposition. He's posed a challenge to Suva: fill a Charon-class freighter with corpses and he'll make his vows. This is no easy feat. A character must die for each corpse to be created in EVE, and the Charon is a massive ship, which can hold nearly 100,000 of these victims of New Eden's violence. "Something easily gotten is not highly valued," her boyfriend says. But if Suva can do it, he'll be all hers, 'til death do they part.

Continue reading EVE Online's very own Corpse Bride


Source

World of Warcraft
Guild Wars update revamps achievement titles

Filed under: Fantasy, Guild Wars, Events, in-game, Patches

Before there was the Lorebook in Lord of the Rings Online, there were titles in Guild Wars. Before there was the Tome of Knowledge in Warhammer Online, there were titles in Guild Wars. Before there were Achievements in World of Warcraft, there were titles in Guild Wars. This title system has been in place for a few years now, and has been steadily growing to incorporate achievement recognition for many of the game's favorite activities. In yesterday's game update though, the entire title system got a revamp.

One of the biggest problems many players saw with some of the more difficult titles is it felt like pure grind. To remedy that, ArenaNet has adjusted the difficulty of a few higher-end titles, and changed the way titles affected things like Favor of the Gods, Vanquishing bonuses, etc. Check out the complete patch notes at the developer wiki page for more information.

Source

World of Warcraft
One Shots: Orgrimmar under attack

Filed under: World of Warcraft, Fantasy, Screenshots, Events, in-game, One Shots


World of Warcraft players have known that Blizzard was building up the Wrath pre-launch scourge event to a crescendo. After all, precedent was set with the buildup of the Dark Portal opening for Burning Crusade, and even with the server-crashing events for the launch of Ahn'Quiraj. Last night those questions were laid to rest as both Orgrimmar and Stormwind were invaded by abominations and giant flying Frost Wyrms like you see above. This blogger was on-hand to see the battle between Thrall and Garrosh, and the ensuing invasion madness. The event then repeated approximately every 20 minutes until the servers went down for maintenance, giving people who had missed the first appearance a chance to particpate in the event. As the servers are just now coming back up, we'll have to wait and see if it continues until launch - or if there's something even larger in store.

If you've been part of a large pre-launch story event in your favorite MMO, we want to see it! Whether old or recent, those are still interesting and cool postcards that say "I was there." Just gather those server event pictures up and send them to us here at oneshots AT massively DOT com along with your name and a quick description of the event. Yours could be the next one showcased here on One Shots!

Gallery: One Shots


World of Warcraft
Tabula Rasa hosts another server war

Filed under: Sci-fi, Contests, Events, in-game, Forums, Game mechanics, PvP, Tabula Rasa


The Server vs. Server War in Tabula Rasa is ready for this month's installment, as the PlanetTR folks get ready for what has quickly become one of their largest events. As with last month's server war, this one will follow the same rules, although this time Pegasus will join forces with Cassiopeia to battle those in Orion and Centaurus.

Join the fun on Saturday, December 6th from 3pm-5:30pm CTS. This will be held on the Public Test Server, on the Divide and Wilderness maps. Over 14 clans from all four servers will be involved, as this fourth installment of this event should prove to be their largest yet. Check out more information on the main site, as well as the sign-up threads for both sides at the PlanetTR forums.

Source

World of Warcraft
Lich King begins assault on Azeroth, starting with Orgrimmar

Filed under: World of Warcraft, Events, in-game, Expansions, News items


World of Warcraft players are experiencing a world event leading up to the launch of Wrath of the Lich King. No, it's not another invasion of flesh-craving zombies -- but it's just as cool. You see, the Lich King is currently launching attacks on Orgrimmar via Frostwyrms and Aboms. The event restarts every 20 minutes and is specifically located in the Valley of Honor. We're unsure how many servers the event has begun on, so if you run into yours and find it peaceful and serene don't feel discouraged as you may only need to wait a little bit before the frost bolts start raining down.

One of Azeroth's millions of citizens? Check out our ongoing coverage of the World of Warcraft, and be sure to touch base with our sister site WoW Insider for all your Lich King needs!

Source

Funcom implements PvP XP rollback in Age of Conan

Filed under: Fantasy, Age of Conan, Events, in-game, Exploits, Forums, Game mechanics, PvP

Funcom has sent a clear message to the number of Age of Conan players who've been exploiting a flaw in the PvP XP system: START OVER. Oliver 'Tarib' Kunz, Senior Community Manager for Age of Conan, addressed Funcom's recent decision to roll back the experience gained by some players who unfairly saw a meteoric rise in gains, as confirmed in a player-by-player investigation.

Kunz stated, "We have then taken what we consider to be appropriate action against those players by reducing their PvP Levels to what they were before it was possible to take advantage of this flaw and removing all PvP Gear." Of course, Kunz says, Funcom is open to discussing the removal of experience and gear from those who believe they were unfairly targeted, and have stated that if they've misidentified an exploiter, the character(s) in question will be restored to their former status.
Warhammer Online Coverage Having fun in Conan's homeland? Make sure to check out all of our previous Age of Conan coverage, and stick with Massively for more news from the Hyborian Age!

Source

World of Warcraft
EVE's Quantum Rise trailer depicts escalating conflict

Filed under: Sci-fi, Video, EVE Online, Events, in-game, Expansions, Races, Roleplaying

With all of the announcements and events that have taken place this week at EVE Fanfest 2008, it's a safe bet that the forthcoming video footage related to the title should be interesting. CCP Games is kicking off the November 11th release of the Quantum Rise expansion with a video, depicting how the game's storyline is moving forward. As they did previously with the Empyrean Age release, rather than simply making a video that shows off a new game mechanic or ship, CCP's Quantum Rise trailer is presented as 'in-world' breaking news footage from "The Scope" -- New Eden's galactic news network.

Where the Empyrean Age trailer showed viewers a suicide attack on a peace summit that triggered war between the Caldari and Gallente races, the newest Quantum Rise video depicts an escalation of hostilities in New Eden. The Gallente Federation now finds itself mired in a two-front war, fending off the nationalistic Caldari while having to face the golden Amarr fleets as well, as seen in the footage. The Quantum Rise trailer is just the newest one shown on the CCP Games YouTube page. For those looking for higher res downloads, the Quantum Rise trailer should be up on the official site's video section soon. But for now, you can see video footage from 'The Scope' as the conflict unfolds below the cut.

Continue reading EVE's Quantum Rise trailer depicts escalating conflict


Source

World of Warcraft
Behind the Curtain: More apocalypse please

Filed under: World of Warcraft, Fantasy, Horror, Culture, Events, in-game, Game mechanics, Opinion, Behind the Curtain, Exanimus

Don't get me started on this guy...So let's be clear here – I loves me some zombies. A childhood brush with Ray Harryhausen means that I still get chills when I think abut armoured skeletons eviscerating hapless Argonauts. Later encounters, first with ridiculously over-wrought Victorian Gothic Horror literature, and later with the genius of one Mr. Romero sealed my fate.

Regardless of the source, my love affair with the Undead has been long-standing. And no, I don't mean that kind of love affair. Freak. After I finished reading The Zombie Survival Guide for the first time, I carried it in my bag for a month afterwards. Not because I thought Zombie might be real, but because the book was awesome. And don't get me started on World War Z – Massively is not the place for a 3000-word Max Brooks love-fest.

Continue reading Behind the Curtain: More apocalypse please


World of Warcraft
Behind the Curtain: More apocalypse please pt. 2

Filed under: World of Warcraft, Fantasy, Horror, Culture, Events, in-game, Game mechanics, Opinion, Behind the Curtain, Exanimus

Seriously, don't get me startedThis was the point where things got interesting for me. One lasting memory of the event I have is a one-line message I saw in the Trade channel while in Ironforge. It read simply, "Stay out of Stormwind, it's infected." I did the only thing a sane person would do in that situation and hopped on the first Gryphon to Stormwind. It was like a dream come true. Zombies were thronging the streets, attacking anyone they could get their hands on, vomiting on those they couldn't, and blowing themselves up when all else failed. Nowhere was safe. I could barely see the floor of the Auction House for all the skeletons there; the Bank was similarly decorated and my FPS dropped sharply from the shimmery green glow the infection gave off.

Continue reading Behind the Curtain: More apocalypse please pt. 2


World of Warcraft
Voting for EVE's second Council of Stellar Management begins

Filed under: Sci-fi, EVE Online, Culture, Events, in-game, Game mechanics, MMO industry, Politics


This has been an important week for our American readers in terms of elections, but now that the minor distraction of real-world governance has been dealt with, it's time to focus on governance in the MMO space. You've got to keep those priorities straight, after all.

The polls are now open in EVE Online's second Council of Stellar Management (CSM) election, where players can vote for candidates to represent their interests before CCP Games... and potentially impact how the game evolves. We can already sense the impulse someone, or several someones, out there has to comment below: "But why should I bother voting? What do they even do?" And to be fair, it's not been very transparent what the CSM has been up to (aside from the meeting minutes), but more so what effect they've had on EVE and its development pipeline.

Continue reading Voting for EVE's second Council of Stellar Management begins


Source

Next Page »

Massively Features

Featured Games

Featured Galleries

News
Academic rss feed
At a glance rss feed
Betas rss feed
Bugs rss feed
Business models