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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Bethesda and Interplay settle Fallout MMO lawsuits, Interplay's rights revoked]]></title><link>http://www.massively.com/2012/01/09/bethesda-and-interplay-settle-fallout-mmo-lawsuits-interplays/</link><guid isPermaLink="true">http://www.massively.com/2012/01/09/bethesda-and-interplay-settle-fallout-mmo-lawsuits-interplays/</guid><comments>http://www.massively.com/2012/01/09/bethesda-and-interplay-settle-fallout-mmo-lawsuits-interplays/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/legal/" rel="tag">Legal</a>, <a href="http://www.massively.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a>, <a href="http://www.massively.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/bethesda-header.jpg" vspace="4" /></div>
<div style="text-align: left; ">
	<a href="http://www.massively.com/tag/bethesda-games">Bethesda</a><a href="http://www.massively.com/tag/bethesda-game-studios"> </a>and <a href="http://www.massively.com/tag/interplay">Interplay</a> have been embroiled in a legal battle for quite some time now, arguing over whether or not Interplay had the rights to create a <a href="http://www.massively.com/category/fallout-online"><em>Fallout</em> MMO</a>. Well, that lawsuit has finally been settled and it appears that Bethesda has come out on top. In a press release today, Bethesda announced that "under the terms of the settlement, the license granted to Interplay to develop the <em>Fallout</em> MMO is null and void, and all rights granted to Interplay to develop a Fallout MMO revert back to Bethesda, effective immediately." Bethesda fails to make any mention of whether or not the studio will use its freshly re-acquired rights in order to actually make a <em>Fallout </em>MMO, however, so the future of the online wasteland remains in flux. <br />
	<br />
	[Source: Bethesda Game Studios press release]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/01/09/bethesda-and-interplay-settle-fallout-mmo-lawsuits-interplays/">Bethesda and Interplay settle Fallout MMO lawsuits, Interplay's rights revoked</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 09 Jan 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/01/09/bethesda-and-interplay-settle-fallout-mmo-lawsuits-interplays/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20144446/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/01/09/bethesda-and-interplay-settle-fallout-mmo-lawsuits-interplays/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-game-studios</category><category>bethesda-softworks</category><category>fallout</category><category>fallout-mmo</category><category>fallout-online</category><category>industry</category><category>interplay</category><category>interplay-entertainment</category><category>lawsuit</category><category>lawsuits</category><category>legal</category><category>mmo-industry</category><category>settlement</category><category>settlements</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 09 Jan 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Bethesda vs. Interplay case finally settled]]></title><link>http://www.massively.com/2012/01/03/bethesda-vs-interplay-case-finally-settled/</link><guid isPermaLink="true">http://www.massively.com/2012/01/03/bethesda-vs-interplay-case-finally-settled/</guid><comments>http://www.massively.com/2012/01/03/bethesda-vs-interplay-case-finally-settled/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/legal/" rel="tag">Legal</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a>, <a href="http://www.massively.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/03/bethesda-vs-interplay-case-finally-settled/"><img alt="Fallout" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/fallout.jpg" /></a></div>
War. War never changes. And neither, it appeared, would <a href="http://massively.joystiq.com/2011/12/30/bethesda-and-interplay-may-be-close-to-settling-fallout-dispute/">the long-running legal dispute </a>between <a href="http://massively.joystiq.com/tag/bethesda">Bethesda</a> and <a href="http://massively.joystiq.com/tag/interplay">Interplay</a> over the rights to the <a href="http://massively.joystiq.com/tag/fallout/"><em>Fallout</em></a> IP. For years, it seems, we've been reporting on this courtroom tug-o-war between the companies which has kept the fate of <a href="http://massively.joystiq.com/tag/fallout-online/"><em>Fallout Online</em></a> in limbo.<br />
<br />
Well it looks like it is finally over, one way or another. An administrator on the <em>Fallout </em>fan site <a href="http://www.duckandcover.cx/forums/viewtopic.php?t=25887&amp;start=0&amp;postdays=0&amp;postorder=asc&amp;highlight=&amp;sid=75cedd3a64ec7598297d2c1c918c3dfe">Duck and Cover</a> says that a settlement has been reached although the details have yet to emerge to the public:
<blockquote class="bq-standard">
	Today, DAC has confirmation that a settlement has, in fact, taken place. It actually took place the day of the trial -- and had I been able to get online and sort through the documents I would have reported as much. We do not yet have the details of the settlement -- they will be announced this month (January 2012) -- but we can report that on the day of trial, the atmosphere in the court room was tense until the judge recessed. This recess was extended, and then they recessed for lunch. After the lunch recess, the court room was locked to everyone except attorneys and clients. When our source asked why this was the case, our source was told it was because they were working out a settlement. The following day, another source called the court reporter to ask what the next hearing schedule for the case was -- this source was told there was no schedule as a settlement had been reached.</blockquote>
We'll be following this story as it develops to see how it affects the potential <em>Fallout Online</em> and what each studio is walking away with from this bitter dispute.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2012/01/03/bethesda-vs-interplay-case-finally-settled/">Bethesda vs. Interplay case finally settled</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 03 Jan 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2012/01/03/bethesda-vs-interplay-case-finally-settled/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20139079/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2012/01/03/bethesda-vs-interplay-case-finally-settled/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>court</category><category>court-case</category><category>duck-and-cover</category><category>fallout</category><category>fallout-ip</category><category>fallout-online</category><category>interplay</category><category>IP</category><category>legal</category><category>legal-battle</category><category>settle</category><category>settlement</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 03 Jan 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Bethesda and Interplay may be close to settling Fallout dispute]]></title><link>http://www.massively.com/2011/12/30/bethesda-and-interplay-may-be-close-to-settling-fallout-dispute/</link><guid isPermaLink="true">http://www.massively.com/2011/12/30/bethesda-and-interplay-may-be-close-to-settling-fallout-dispute/</guid><comments>http://www.massively.com/2011/12/30/bethesda-and-interplay-may-be-close-to-settling-fallout-dispute/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/legal/" rel="tag">Legal</a>, <a href="http://www.massively.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/30/bethesda-and-interplay-may-be-close-to-settling-fallout-dispute/"><img alt="Brotherhood of Steel dude" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/fallout-wp9-1680x1050.jpg" /></a></div>
Is the long-running war of words between <a href="http://massively.joystiq.com/tag/bethesda">Bethesda</a> and <a href="http://massively.joystiq.com/tag/interplay">Interplay</a> nearing its end? The two firms have been engaged in a legal tug-of-war over the <a href="http://massively.joystiq.com/tag/fallout"><em>Fallout</em></a> IP (and its potential entry into the MMO space via <a href="http://massively.joystiq.com/category/fallout-online"><em>Fallout Online</em></a>) for several years now, but a new blurb on <a href="http://gamepolitics.com/2011/12/29/report-bethesda-and-interplay-may-be-close-settling-legal-dispute">GamePolitics</a> suggests that there could be some light at the end of the tunnel.<br />
<br />
GamePolitics cites a <em>Fallout</em> wiki entry and the <a href="http://fallout.wikia.com/wiki/User_blog:Agent_c/Partial_Transcript_Leak_12_Dec_-_Bethesda_v_Interplay">leak of a partial court transcript</a> from earlier this month that says "both sides have previously agreed to drop this from the case (Bethesda raised it, and Interplay agreed). The case now just concerns future <em>Fallout</em> games."<br />
<br />
The website points to <a href="http://fallout.wikia.com/wiki/User_blog:Agent_c/Bethesda_v_Interplay_-_Is_there_a_deal_in_the_works?">another source</a> that claims that Bethesda is attempting to seal parts of the case (which is often a harbinger for an out-of-court settlement).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2011/12/30/bethesda-and-interplay-may-be-close-to-settling-fallout-dispute/">Bethesda and Interplay may be close to settling Fallout dispute</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 30 Dec 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2011/12/30/bethesda-and-interplay-may-be-close-to-settling-fallout-dispute/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20137719/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2011/12/30/bethesda-and-interplay-may-be-close-to-settling-fallout-dispute/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>Bethesda-Softworks</category><category>fallout</category><category>fallout-ip</category><category>fallout-online</category><category>interplay</category><category>legal</category><category>mmo-industry</category><category>post-apocalyptic</category><category>sci-fi</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 30 Dec 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: The upcoming long-shots]]></title><link>http://www.massively.com/2011/12/15/the-perfect-ten-the-upcoming-long-shots/</link><guid isPermaLink="true">http://www.massively.com/2011/12/15/the-perfect-ten-the-upcoming-long-shots/</guid><comments>http://www.massively.com/2011/12/15/the-perfect-ten-the-upcoming-long-shots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a>, <a href="http://www.massively.com/category/perfect-ten/" rel="tag">Perfect Ten</a>, <a href="http://www.massively.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://www.massively.com/category/transformers-universe/" rel="tag">Transformers Universe</a>, <a href="http://www.massively.com/category/otherland/" rel="tag">Otherland</a>, <a href="http://www.massively.com/category/mechwarrior-online/" rel="tag">MechWarrior Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/15/the-perfect-ten-the-upcoming-long-shots/"><img alt="Perfect Ten" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/p10.jpg" /></a></div>
In coming up with a follow-up list to my previous <a href="http://massively.joystiq.com/2011/12/01/the-perfect-ten-the-upcoming-contenders/">Upcoming MMO Contenders</a> list, I found myself almost paralyzed by more choices than I could shake a wireless mouse at. Pointing at the sure bets is one thing, but narrowing down a field of dozens and dozens of interesting -- yet more far-flung -- prospects is far more difficult. It's one thing to have a good idea; it's another to say whether or not this game will actually make it to launch, and if it does, that it'll pull the idea off well.<br />
<br />
That said, I've lost some hair and two pounds sweating out this list, and I feel sleeker for it. Today's <a href="http://massively.joystiq.com/category/perfect-ten/">Perfect Ten</a> is all about the long-shots, the titles that may not have the huge budget, big name studios, or anything solid to show for it, but could still become contenders in their own right if everything is played just right.<br />
<br />
Deep breath -- let's give it a go!<p><a href="http://www.massively.com/2011/12/15/the-perfect-ten-the-upcoming-long-shots/" rel="bookmark">Continue reading <em>The Perfect Ten: The upcoming long-shots</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2011/12/15/the-perfect-ten-the-upcoming-long-shots/">The Perfect Ten: The upcoming long-shots</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 15 Dec 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2011/12/15/the-perfect-ten-the-upcoming-long-shots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20116134/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2011/12/15/the-perfect-ten-the-upcoming-long-shots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arenanet</category><category>bethesda</category><category>Bethesda-Softworks</category><category>ccp</category><category>ccp-games</category><category>class3</category><category>class4</category><category>cryptic</category><category>cryptic-studios</category><category>d-n-d</category><category>ddo</category><category>defiance</category><category>dnd</category><category>dominus</category><category>dungeons-and-dragons</category><category>eve-online</category><category>fallout-online</category><category>featured</category><category>goblinworks</category><category>guild-wars</category><category>interplay</category><category>jeff-strain</category><category>mechwarrior-online</category><category>neverwinter</category><category>otherland</category><category>pathfinder-online</category><category>penny-arcade</category><category>permadeath</category><category>prime</category><category>prime-battle-for-dominus</category><category>rift</category><category>syfy</category><category>tad-williams</category><category>transformers-universe</category><category>trion-worlds</category><category>undead-labs</category><category>wizardry</category><category>wizardry-online</category><category>world-of-darkness</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 15 Dec 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Bethesda and Interplay continue to sling stones over Fallout Online]]></title><link>http://www.massively.com/2011/12/01/bethesda-and-interplay-continue-to-sling-stones-over-fallout-onl/</link><guid isPermaLink="true">http://www.massively.com/2011/12/01/bethesda-and-interplay-continue-to-sling-stones-over-fallout-onl/</guid><comments>http://www.massively.com/2011/12/01/bethesda-and-interplay-continue-to-sling-stones-over-fallout-onl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/legal/" rel="tag">Legal</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a>, <a href="http://www.massively.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/01/bethesda-and-interplay-continue-to-sling-stones-over-fallout-onl/"><img alt="Please stand by for a very, very long time." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/fallout-morenonsense-epl-1201.jpg" /></a></div>
There's exciting news about <em><a href="http://massively.joystiq.com/category/Fallout-Online/">Fallout Online</a></em> today, assuming that you think that the latest installment of the ongoing legal battle between <a href="http://massively.joystiq.com/tag/Interplay/">Interplay</a> and <a href="http://massively.joystiq.com/tag/Bethesd/">Bethesd</a>a qualifies as exciting news. Yes, the two companies are still at it, with Bethesda filing <a href="http://www.tentonhammer.com/fallout/news/bethesda-counters-interplay-with-the-longest-complaint-title-ever?utm_source=rss&amp;utm_medium=rss">a new complaint against Interplay</a> after the last victory. And as usual, depending on which company you want in charge of the game's future development, one of the companies is completely out of its mind and the other is trying to defend what it rightfully owns.<br />
<br />
Bethesda's complaint, in essence, argues that Interplay's complaint blocked testimony that would have established Bethesda as being the party in the right beyond a shadow of a doubt. Whether or not this is accurate will be established when the companies have their date in court on December 5th, which should put an end to this mess once and for all... although if previous events show anything, it's that both Bethesda and Interplay will <a href="http://www.tentonhammer.com/fallout/news/bethesda-counters-interplay-with-the-longest-complaint-title-ever?utm_source=rss&amp;utm_medium=rss">fight this out to the bitter end</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2011/12/01/bethesda-and-interplay-continue-to-sling-stones-over-fallout-onl/">Bethesda and Interplay continue to sling stones over Fallout Online</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 01 Dec 2011 21:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2011/12/01/bethesda-and-interplay-continue-to-sling-stones-over-fallout-onl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20119136/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2011/12/01/bethesda-and-interplay-continue-to-sling-stones-over-fallout-onl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>fallout</category><category>fallout-legal-battle</category><category>fallout-online</category><category>interplay</category><category>legal</category><category>legal-battle</category><category>mmo-industry</category><category>news</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 01 Dec 2011 21:15:00 EST</pubDate></item><item><title><![CDATA[Bethesda fails to block Fallout MMO progress, again]]></title><link>http://www.massively.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/</link><guid isPermaLink="true">http://www.massively.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/</guid><comments>http://www.massively.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a>, <a href="http://www.massively.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/"><img alt="Fallout Online - wallpaper" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/fallout.jpg" /></a></div>
The latest development in the ongoing lover's quarrel for control of the <a href="http://massively.joystiq.com/tag/fallout"><em>Fallout</em></a> MMO seems to be something of a body blow for <a href="http://massively.joystiq.com/tag/bethesda">Bethesda</a>. The famed <em>Elder Scrolls</em> and <em>Fallout 3</em> RPG maker was <a href="http://www.gamasutra.com/view/news/37428/Bethesda_Denied_Restraining_Order_Again%20st_Fallout_MMO.php">smacked down</a> in a U.S. District Court this week as a judge ruled that the company "unreasonably delayed in seeking relief, and that the emergency that allegedly justifies a TRO is self-created."<br />
<br />
TRO stands for temporary restraining order, and Bethesda was seeking such against <a href="http://massively.joystiq.com/tag/interplay">Interplay</a> and <a href="http://massively.joystiq.com/tag/masthead-studios">Masthead Studios</a>, which are developing the long-awaited <em>Fallout</em> MMORPG. This isn't the first time that Bethesda has turned to the legal system as a way of preserving its <em>Fallout</em> brand. It's also not the first time the company has been denied, as a 2009 ruling allowed Interplay to continue working on the massively multiplayer version of <em>Fallout</em> despite Bethesda's objections.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/">Bethesda fails to block Fallout MMO progress, again</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 23 Sep 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/20050565/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>fallout</category><category>fallout-mmo</category><category>interplay</category><category>legal</category><category>legalese</category><category>masthead</category><category>masthead-studios</category><category>mmo-industry</category><category>post-apocalyptic</category><category>sci-fi</category><category>temporary-restraining-order</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 23 Sep 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Interplay v. Bethesda deathmatch continues]]></title><link>http://www.massively.com/2011/06/28/interplay-v-bethesda-death-match-continues/</link><guid isPermaLink="true">http://www.massively.com/2011/06/28/interplay-v-bethesda-death-match-continues/</guid><comments>http://www.massively.com/2011/06/28/interplay-v-bethesda-death-match-continues/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;">
	<a href="http://www.massively.com/category/fallout-online"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/falloutheader.jpg" vspace="4" /></a></div>
<div>
	The punches keep flying between <a href="http://www.bethsoft.com">Bethesda</a> and <a href="http://www.interplay.com">Interplay</a> in the battle for <em><a href="http://www.fallout-on-line.com">Fallout Online</a></em>. A recent court filing from <a href="http://www.massively.com/tag/interplay">Interplay</a> claims that <a href="http://www.massively.com/tag/bethesda">Bethesda</a> knew good and well that its in-development <a href="http://www.massively.com/category/fallout-online"><em>Fallout</em></a> MMO would (prepare for a shock!) include elements from the <em>Fallout</em> universe, despite Bethesda's claims to the contrary.<br />
	<br />
	The filing goes on to confront Bethesda's arguments that the MMO would lead to confusion amongst players of <em>Fallout 3</em> due to plot conflicts between the two games. Interplay points out that this is a rather ironic statement, considering that "<em>Bethesda contends Interplay should have created an entire game of incompatible story, characters, and art and labeled it </em>Fallout<em> only in name.</em>" Between this legal sparring and <a href="http://massively.joystiq.com/2011/05/30/fallout-onlines-future-in-jeopardy-as-interplays-finances-suff/">Interplay's financial woes</a>, the future of <em>Fallout Online</em> remains to be seen.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2011/06/28/interplay-v-bethesda-death-match-continues/">Interplay v. Bethesda deathmatch continues</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 28 Jun 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2011/06/28/interplay-v-bethesda-death-match-continues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19978708/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2011/06/28/interplay-v-bethesda-death-match-continues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>fallout</category><category>fallout-mmo</category><category>fallout-online</category><category>interplay</category><category>interplay-entertainment</category><category>legal-battle</category><category>post-apocalyptic</category><category>ridiculous-arguments</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 28 Jun 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Fallout Online's future in jeopardy as Interplay's finances suffer]]></title><link>http://www.massively.com/2011/05/30/fallout-onlines-future-in-jeopardy-as-interplays-finances-suff/</link><guid isPermaLink="true">http://www.massively.com/2011/05/30/fallout-onlines-future-in-jeopardy-as-interplays-finances-suff/</guid><comments>http://www.massively.com/2011/05/30/fallout-onlines-future-in-jeopardy-as-interplays-finances-suff/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/economy/" rel="tag">Economy</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;">
	<a href="http://www.massively.com/category/fallout-online"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/falloutheader.jpg" vspace="4" /></a></div>
<div>
	There's a bad moon a risin' for all you MMO-playing Vault-dwellers out there. <a href="http://www.fallout-on-line.com/"><em>Fallout Online</em></a>, the in-development MMO from <a href="http://www.interplay.com/">Interplay</a>, has been through <a href="http://massively.joystiq.com/2009/12/12/current-fallout-tally-board-interplay-1-bethesda-0/">some</a> <a href="http://massively.joystiq.com/2010/01/25/masthead-studios-and-interplay-finalize-agreement-for-fallout-mm/">rough</a> <a href="http://massively.joystiq.com/2011/01/21/fallout-belongs-to-us-bethesda-lays-claim-to-fallout-mmo/">waters</a> already, but it looks like the situation may be about to go from bad to -- pardon the pun -- apocalyptic.<br />
	<br />
	A recent SEC filing by <a href="http://www.massively.com/tag/interplay">Interplay</a> indicates that the company is going through some rough financial times, which doesn't bode well for the <a href="http://www.massively.com/category/fallout-online"><em>Fallout Online's</em></a> future. According to <a href="http://gamepolitics.com/2011/05/30/fallout-online-earthworm-jim-4-jeopardy-interplay-stumbles-0">the article at GamePolitics</a>, Interplay is skating on thin ice with "<em>a cash balance below $3000 and a working capital deficit of $3 million</em>." The company also states that if the financial situation doesn't change sooner, rather than later, it could be forced to declare bankruptcy or even sell the studio entirely. We here at Massively wish Interplay the best in hopes that someday we'll all be able to step out of the Vaults and into Fallout's uniquely retro post-apocalyptic wasteland.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2011/05/30/fallout-onlines-future-in-jeopardy-as-interplays-finances-suff/">Fallout Online's future in jeopardy as Interplay's finances suffer</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 30 May 2011 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2011/05/30/fallout-onlines-future-in-jeopardy-as-interplays-finances-suff/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19953738/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2011/05/30/fallout-onlines-future-in-jeopardy-as-interplays-finances-suff/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bankruptcy</category><category>economy</category><category>fallout</category><category>fallout-online</category><category>finances</category><category>interplay</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 30 May 2011 22:30:00 EST</pubDate></item><item><title><![CDATA[Fallout Online newsletter tells stories and shows off new weapons]]></title><link>http://www.massively.com/2011/02/28/fallout-online-newsletter-tells-stories-and-shows-off-new-weapon/</link><guid isPermaLink="true">http://www.massively.com/2011/02/28/fallout-online-newsletter-tells-stories-and-shows-off-new-weapon/</guid><comments>http://www.massively.com/2011/02/28/fallout-online-newsletter-tells-stories-and-shows-off-new-weapon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/lore/" rel="tag">Lore</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/fallout-online/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/falloutonlinearmrag4weap530kv.jpg" vspace="4" /></a></div>
<div>
	Dark humor has always been an important part of the Fallout series, being especially obvious in the first two Fallout games that <a href="http://massively.joystiq.com/tag/Interplay/">Interplay</a> developed before selling the single-player game's rights to <a href="http://massively.joystiq.com/tag/Bethesda/">Bethesda</a>. Now, with the fourth edition of the <a href="http://www.fallout-on-line.com/"><em>Fallout Online</em></a> newsletter, <a href="http://www.interplay.com/foonl/po/foo400.html">The Armageddon Rag</a>, we're not only treated to some typically dark and twisted storytelling but given a peek at some of the weapons that we'll see in the wastes.<br />
	<br />
	Along with the 9mm Burreyetta Model 86d seen above, there are other deliciously wicked-looking bits of weaponry concept art to check out, such as the Chemblaster 3000 CDS, a special stimpak that insists "even the dead will rise" when it is used, and slightly more familiar weapons like the AKA-47. Between the art and the descriptions, we're sure any post-apocalyptic fan waiting for <em><a href="http://massively.joystiq.com/category/Fallout-Online/">Fallout Online</a></em> will find goodness to geek out on. Just don't greeble on yourself, OK?</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2011/02/28/fallout-online-newsletter-tells-stories-and-shows-off-new-weapon/">Fallout Online newsletter tells stories and shows off new weapons</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 28 Feb 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2011/02/28/fallout-online-newsletter-tells-stories-and-shows-off-new-weapon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19862332/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2011/02/28/fallout-online-newsletter-tells-stories-and-shows-off-new-weapon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armageddon-rag</category><category>bethesda</category><category>concept-art</category><category>fallout</category><category>fallout-mmo</category><category>fallout-online</category><category>fo</category><category>Interplay</category><category>interplay-entertainment</category><category>lore</category><category>newsletter</category><category>preview</category><category>stories</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 28 Feb 2011 19:00:00 EST</pubDate></item><item><title><![CDATA["Fallout belongs to us": Bethesda lays claim to Fallout MMO]]></title><link>http://www.massively.com/2011/01/21/fallout-belongs-to-us-bethesda-lays-claim-to-fallout-mmo/</link><guid isPermaLink="true">http://www.massively.com/2011/01/21/fallout-belongs-to-us-bethesda-lays-claim-to-fallout-mmo/</guid><comments>http://www.massively.com/2011/01/21/fallout-belongs-to-us-bethesda-lays-claim-to-fallout-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/legal/" rel="tag">Legal</a>, <a href="http://www.massively.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;"><a href="http://www.gamesindustry.biz/articles/2011-01-21-bethesda-we-own-the-rights-to-the-fallout-mmo"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/fallout.jpg" /></a></div>
We may as well call it The NeverEnding Story 4: The Battle for Fallout. The ongoing legal struggle and corporate posturing between <a href="http://massively.joystiq.com/tag/bethesda/">Bethesda</a> and <a href="http://massively.joystiq.com/tag/interplay/">Interplay</a> took a new turn today as Bethesda declared its biggest claim yet to the entire franchise -- including a Fallout MMO.<br />
<br />
<a href="http://www.gamesindustry.biz/articles/2011-01-21-bethesda-we-own-the-rights-to-the-fallout-mmo">According to Gamesindustry.biz</a>, <a href="http://www.vg247.com/2011/01/21/hines-bethesda-own-the-rights-to-fallout-mmo-not-interplay/">vg247</a>, and <a href="http://www.eurogamer.net/articles/2011-01-21-interplay-fallout-6-could-be-ours">Eurogamer</a>, Bethesda's <a href="http://massively.joystiq.com/tag/pete-hines/">Pete Hines</a> couldn't make it clearer: <em>"We own the rights to the MMO. We own the rights to everything Fallout. The license is ours. Fallout belongs to us." </em><br />
<br />
Earlier this month, <a href="http://massively.joystiq.com/2011/01/10/interplay-responds-to-bethesdas-fallout-claims-calls-them-abs/">Interplay called such claims "absurd."</a><br />
<br />
This is troublesome for Interplay, as the studio has been hard at work on <a href="http://fallout-on-line.com/">a Fallout MMO</a> of its own, scheduled for a 2012 release. Both companies claim that they have the right to develop an online version of the hit franchise: Interplay because it retained the rights to do so when it sold the franchise to Bethesda, and Bethesda because the company claims Interplay failed to live up to the contract and forfeited its claim.<br />
<br />
While the lawyers continue to plow through this legal morass, this statement by Bethesda shows that the studio has no intention of giving up the rights to a Fallout MMO without a fight.<br />
<br />
<strong>[Update: We've clarified Gamesindustry's sources.]</strong><br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2011/01/21/fallout-belongs-to-us-bethesda-lays-claim-to-fallout-mmo/">"Fallout belongs to us": Bethesda lays claim to Fallout MMO</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 21 Jan 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2011/01/21/fallout-belongs-to-us-bethesda-lays-claim-to-fallout-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19810531/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2011/01/21/fallout-belongs-to-us-bethesda-lays-claim-to-fallout-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>Bethesda-Game-Studios</category><category>Bethesda-Softworks</category><category>fallout</category><category>fallout-mmo</category><category>fallout-online</category><category>Interplay</category><category>lawyer</category><category>legal</category><category>legal-rights</category><category>neverending-story</category><category>pete-hines</category><category>rights</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 21 Jan 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[New Fallout Online newsletter sighted in the wild]]></title><link>http://www.massively.com/2010/11/20/new-fallout-online-newsletter-sighted-in-the-wild/</link><guid isPermaLink="true">http://www.massively.com/2010/11/20/new-fallout-online-newsletter-sighted-in-the-wild/</guid><comments>http://www.massively.com/2010/11/20/new-fallout-online-newsletter-sighted-in-the-wild/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;"><a href="http://www.interplay.com/foonl/aw/foo000300.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/pippad-1290444560.jpg" /><br />
</a></div>
Several of us here at Massively are avid fans of the <a href="http://en.wikipedia.org/wiki/Fallout_%28series%29"><em>Fallout</em></a> franchise and have even been cheating on our MMOs with a bit of New Vegas action over the last few weeks. It should come as no surprise, then, that we keep a keen eye out for news of <a href="http://www.interplay.com/">Interplay's</a> upcoming <a href="http://www.fallout-on-line.com/"><em>Fallout Online</em></a> MMO. The latest tidbit arrived in our inboxes today in the form of the third issue of The Armageddon Rag, a faux in-character newsletter that purports to inform the reader of various happenings from around the wasteland. Unlike previous issues, this one comes "electronically" in the form of a <a href="http://www.interplay.com/foonl/aw/foo000301.html">Pip Pad</a>.<br />
<br />
The latest issue of Rag doesn't pay tribute to <a href="http://en.wikipedia.org/wiki/The_Armageddon_Rag">George R.R. Martin</a> (as you might expect from the title) but instead features three news blurbs designed to give you a little post-apocalyptic flavor and perhaps drop a few hints to those in the know. It's also worth mentioning that you can sign up for the <a href="http://massively.joystiq.com/category/fallout-online"><em>Fallout Online</em></a> beta by registering for the newsletter on the <a href="http://www.fallout-on-line.com/">official site</a>.<br />
<br />
[Thanks Alex!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2010/11/20/new-fallout-online-newsletter-sighted-in-the-wild/">New Fallout Online newsletter sighted in the wild</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Sat, 20 Nov 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.interplay.com/foonl/aw/foo000300.html>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2010/11/20/new-fallout-online-newsletter-sighted-in-the-wild/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19727244/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2010/11/20/new-fallout-online-newsletter-sighted-in-the-wild/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-sign-up</category><category>fallout</category><category>fallout-mmo</category><category>fallout-new-vegas</category><category>fallout-online</category><category>interplay</category><category>interplay-entertainment</category><category>newsletter</category><category>post-apocalyptic</category><category>sci-fi</category><category>the-armageddon-rag</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 20 Nov 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Interplay says Bethesda turned down chance to purchase Fallout MMO]]></title><link>http://www.massively.com/2010/10/22/interplay-says-bethesda-turned-down-chance-to-purchase-fallout-m/</link><guid isPermaLink="true">http://www.massively.com/2010/10/22/interplay-says-bethesda-turned-down-chance-to-purchase-fallout-m/</guid><comments>http://www.massively.com/2010/10/22/interplay-says-bethesda-turned-down-chance-to-purchase-fallout-m/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/legal/" rel="tag">Legal</a>, <a href="http://www.massively.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;"><a href="http://www.fallout-on-line.com/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/omglove-rb-1022.jpg" alt="" /></a></div>
<span style="float: right; margin-left: 10px; margin-top: 6px;"><script type="text/javascript"> reddit_url = "http://massively.joystiq.com/2010/10/22/interplay-says-bethesda-turned-down-chance-to-purchase-fallout-m/"; reddit_target="gaming"; </script> <script type="text/javascript" src="http://reddit.com/static/button/button2.js"></script> </span> <span style="float: right; margin-left: 10px; margin-top: 6px;"><a href="http://twitter.com/share" data-via="massively" data-count="vertical" data-text="Bethesda turned down purchasing rights to the Fallout MMO" data-url="http://massively.joystiq.com/2010/10/22/interplay-says-bethesda-turned-down-chance-to-purchase-fallout-m/" class="twitter-share-button">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script> </span> <a href="http://www.interplay.com/">Interplay</a> president <a href="http://www.mobygames.com/developer/sheet/view/developerId,6242/">Eric Caen</a> claims that Interplay attempted to sell full <em>Fallout</em> rights to <a href="http://www.bethsoft.com/">Bethesda</a>, only to be turned down.<br />
<br />
The <a href="http://www.gamesindustry.biz/articles/2010-10-22-eric-caen-bethesda-turned-down-rights-to-fallout-mmo">latest news in the ongoing legal battle</a> says that former Interplay president <a href="http://www.mobygames.com/developer/sheet/view/developerId,36616/">Herv&eacute; Caen</a> offered the full rights to Bethesda for $50 million. Bethesda rejected the offer on the grounds that the price was too high, negotiating a lower price for everything except the MMO rights. There were conditions for development of the MMO attached to the deal, which Bethesda claims that Interplay has not met.<br />
<br />
Eric Caen has his own thoughts on these claims: "<em>I think Bethesda, off the back of </em><a href="http://fallout.bethsoft.com/index.html">Fallout 3</a><em>'s success, realised that Herv&eacute; was probably right about the value. They said: 'OK, how can we get that without paying?'"</em>"<br />
<br />
Interplay is continuing work on <a href="http://www.fallout-on-line.com/"><em>Fallout Online</em></a> with a <a href="http://www.gamespot.com/news/6282796.html">projected release date of 2012</a>, as the legal investigations continue. <br />
<br />
[<a href="http://www.gamesindustry.biz/articles/2010-10-22-eric-caen-bethesda-turned-down-rights-to-fallout-mmo">via gamesindustry.biz</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2010/10/22/interplay-says-bethesda-turned-down-chance-to-purchase-fallout-m/">Interplay says Bethesda turned down chance to purchase Fallout MMO</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 22 Oct 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/2010-10-22-eric-caen-bethesda-turned-down-rights-to-fallout-mmo>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2010/10/22/interplay-says-bethesda-turned-down-chance-to-purchase-fallout-m/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19685017/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2010/10/22/interplay-says-bethesda-turned-down-chance-to-purchase-fallout-m/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>breaking</category><category>eric-caen</category><category>fallout-online</category><category>gameindustry.biz</category><category>herve-caen</category><category>interplay</category><category>legal</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Fri, 22 Oct 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Fallout Online hints at The Church of Harold]]></title><link>http://www.massively.com/2010/09/20/fallout-online-hints-at-the-church-of-harold/</link><guid isPermaLink="true">http://www.massively.com/2010/09/20/fallout-online-hints-at-the-church-of-harold/</guid><comments>http://www.massively.com/2010/09/20/fallout-online-hints-at-the-church-of-harold/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;"><a href="http://www.interplay.com/foonl/foo000201.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/foo000202.jpg" alt="" /></a></div>
The new <a href="http://www.fallout-on-line.com/"><em>Fallout</em></a> MMORPG is such a closely guarded secret that we know next to nothing about the game itself. <a href="http://www.interplay.com">Interplay</a> is wisely putting the uncertainty surrounding the title to effective marketing use, with the latest example being a cryptic "<a href="http://www.interplay.com/foonl/foo000201.html">Church of Harold</a>" advertisement that recently surfaced on the company's website. Anxious fans who signed up for the newsletter on the official <a href="http://massively.joystiq.com/category/fallout-online"><em>Fallout</em></a> site also received the head-scratching digital pamphlet in their inboxes over the weekend.<br />
<br />
For the uninitiated, <a href="http://fallout.wikia.com/wiki/Harold">Harold</a> is the only character to appear in every <em>Fallout</em> game to date. <a href="http://news.filefront.com/fallout-mmo-propaganda-is-strange/">Scuttlebutt</a> has it that the "Church" may be a faction, a point of interest, or even an in-game religion. We'll keep our eyes peeled for more <em>Fallout</em> goodness -- and be sure to let us know if you run across any more end-of-the-world oddities.<br />
<br />
[Thanks Jonathan!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2010/09/20/fallout-online-hints-at-the-church-of-harold/">Fallout Online hints at The Church of Harold</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 20 Sep 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.interplay.com/foonl/foo000201.html>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2010/09/20/fallout-online-hints-at-the-church-of-harold/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19641041/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2010/09/20/fallout-online-hints-at-the-church-of-harold/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bethesda</category><category>church-of-harold</category><category>fallout</category><category>fallout-mmo</category><category>fallout-online</category><category>harold</category><category>Interplay</category><category>interplay-entertainment</category><category>marketing</category><category>post-apocalyptic</category><category>sci-fi</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 20 Sep 2010 15:30:00 EST</pubDate></item><item><title><![CDATA[New Fallout Online artwork sighted]]></title><link>http://www.massively.com/2010/07/05/new-fallout-online-artwork-sighted/</link><guid isPermaLink="true">http://www.massively.com/2010/07/05/new-fallout-online-artwork-sighted/</guid><comments>http://www.massively.com/2010/07/05/new-fallout-online-artwork-sighted/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;"><a href="http://www.destructoid.com/fallout-online-starts-the-viral-marketing-178180.phtml"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/foo000103-noscale.jpg" /></a></div>
It seems like the <a href="http://www.fallout-on-line.com/"><em>Fallout Online</em></a> hype-machine is slowly grinding into gear, what with the recent <a href="http://massively.joystiq.com/2010/06/28/fallout-online-offers-up-a-large-faq/">FAQ update</a> and now word of some cryptic new artwork being sent to mailing list subscribers late last week. Destructoid has <a href="http://www.destructoid.com/fallout-online-starts-the-viral-marketing-178180.phtml">the scoop</a> on the email blast, which kicked off with a brief textual teaser before leading into the imagery.<br />
<br />
<span>"<em>There are many stories and many more tall tales about life in the wastelands, this is one of them</em>," read the notice.</span> In addition to artwork like the vista shown above, subscribers were sent images of a letter scrawled by a character named Les, who waxes on about the Menkey Butte Mine and a "Ragskin" named Fast Eddie.<br />
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Yeah, we can't make sense of it either, but it's a great way for <a href="http://www.interplay.com/">Interplay</a> to pique our collective interest.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2010/07/05/new-fallout-online-artwork-sighted/">New Fallout Online artwork sighted</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 05 Jul 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.destructoid.com/fallout-online-starts-the-viral-marketing-178180.phtml>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2010/07/05/new-fallout-online-artwork-sighted/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19542139/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2010/07/05/new-fallout-online-artwork-sighted/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>artwork</category><category>concept-art</category><category>fallout</category><category>fallout-online</category><category>fast-eddie</category><category>FO</category><category>hype</category><category>interplay</category><category>mailing-list</category><category>post-apocalyptic</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 05 Jul 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Fallout Online offers up a large FAQ]]></title><link>http://www.massively.com/2010/06/28/fallout-online-offers-up-a-large-faq/</link><guid isPermaLink="true">http://www.massively.com/2010/06/28/fallout-online-offers-up-a-large-faq/</guid><comments>http://www.massively.com/2010/06/28/fallout-online-offers-up-a-large-faq/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://www.massively.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/project-v13/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/fallousonlinepostcard580.jpg" alt="" /></a></div>
<div style="text-align: left;">If tons of tasty information about the upcoming post-apocalyptic playground, <a href="http://www.fallout-on-line.com/"><em>Fallout Online</em></a>, is something you're hungry for, then you're in luck! A fan has compiled Interplay forum responses into a rather lengthy FAQ that's full of all manner of information every vault dweller could possibly want. Well, OK -- not <em>everything</em>. There's still no release date, nor are there tons of beta keys available for the grabbing. However, it's still a nice bundle of information to look over. <br />
<br />
Among the morsels on the <em><a href="http://massively.joystiq.com/tag/project-v13/">Fallout Online</a></em> FAQ are notes on PvP (yes, it will be there), death penalties (definitely worth reading for yourself), and more. It looks like the hotly debated "<a href="http://massively.joystiq.com/tag/Project-V13/">Project V13</a>" has been moving along more solidly than many might have realized. Head on over to the Interplay forums to <a href="http://interplay.com/forums/viewtopic.php?f=7&amp;t=5321">read all about it</a>!<br />
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[Thanks, Nickelpat!]<br />
[Edited to correct posting source]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2010/06/28/fallout-online-offers-up-a-large-faq/">Fallout Online offers up a large FAQ</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 28 Jun 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2010/06/28/fallout-online-offers-up-a-large-faq/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19533893/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2010/06/28/fallout-online-offers-up-a-large-faq/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>fallout</category><category>fallout-online</category><category>faq</category><category>frequently-asked-questions</category><category>interplay</category><category>mmo</category><category>project-v13</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 28 Jun 2010 15:00:00 EST</pubDate></item></channel></rss>
