Massively explains Warhammer Online to the dedicated WoW player

The Daily Grind: Is $15 a good fee for your MMO subscription?

Filed under: Business models, The Daily Grind

Most of the AAA MMOs we play right now charge about the same price: $14.99 a month. Some titles offer discounts for multiple months purchased in advance, and Turbine offers a unique offering in their lifetime subscription to Lord of the Rings Online. Most MMO gamers, though, are paying that $15 fee every month for the game or games of their choice. Our question this morning is simple: is that a good value for your game?

Now, obviously nobody would turn down something for free. The microtransactional business model has made big inroads into the US by allowing players the opportunity to hop online with their friends without an up-front cost. Blizzard recently announced they have no intention of changing their pricing any time soon, and seems to think that they offer a great deal for the cost. Most AAA developers don't look like they'll be moving away from monthly fees any time soon. Do you agree that's a fair value? Or, alternatively, do you wish that every game offered a free-to-pay model? Let us know.

The Daily Grind: How much content should an expansion have?

Filed under: Expansions, Opinion, The Daily Grind

Everyone's got an expansion out right now -- EverQuest II has The Shadow Odyssey, The Lord of the Rings Online has Mines of Moria, World of Warcraft has Wrath of the Lich King, EVE Online has Quantum Rise -- there's no end to it, but then that's the point, isn't it?

Well, you'd think that, anyway. Word on the street is that there are already Death Knights at level 80, and all the raid content in Wrath has been completed. One player reached level 80 in only 27 hours. Over a year of development for one week of content? Are MMO players just too damned hardcore, or did Blizzard aim too low? How much content should you be getting for $30 or $40 and your continued subscription, anyway?

There are some folks out there who (to continue using WoW as an example) are still hacking through The Burning Crusade's content, or even the classic stuff. How do you think a balance can be struck between those folks, and the crews who have already bested all the Wrath content?

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The Daily Grind: How important are friends to MMO gaming?

Filed under: World of Warcraft, Fantasy, EverQuest II, Lord of the Rings Online, Expansions, Launches, New titles, The Daily Grind


Over the last week or so we've been asking you how you've managed to decide between the big releases hitting the MMO genre these days. Last week's Lich King launch, followed by this week's launches of EverQuest 2: The Shadow Odyssey and Lord of the Rings Online: Mines of Moria seem like challenging decisions for the fan of the MMO genre. We're not going to ask you how you picked, though, because we think we know how you decided which game to play. Like Codex and Zaboo up there, you hang out online where your friends are. At least, we think you do.

So our question this morning is, first, do you decide which MMO to play based on where your friends are? Second, how important are other people to your continued MMO gaming? If your friends weren't playing the game they are, would you be? How much does the directly social nature of massively multiplayer games affect your gameplay? Let us know, and good luck making those hard choices!

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The Daily Grind: Did you take the day off for Moria or Shadow Odyssey?

Filed under: Fantasy, EverQuest II, Lord of the Rings Online, Expansions, Opinion, The Daily Grind


Today is the day! Not just one, but two awesome expansions, chock-full of great new content are coming out today. The Lord of the Rings Online has its first separate expansion, The Mines of Moria. EverQuest II has its fifth expansion The Shadow Odyssey, but one that just furnishes tons of new content and goodness without boosting levels like expansions normally do. Of course, with two great new expansions launching today, we thought we'd ask -- are you taking today off to enjoy all the new content? Or are you going to go ahead and head in, knowing full well you'll be spending all day with your head in the clouds thinking of all the cool stuff you'll be doing this evening? Let us know!

(For those of you who decided to be good and go in today, we're adding in some gallery goodness to help pass the time and whet your appetite!)

World of Warcraft
The Daily Grind: Will you be exploring The Shadow Odyssey?

Filed under: Fantasy, EverQuest II, Expansions, Opinion, The Daily Grind


As many excited EverQuest II players are well aware, tomorrow is an important day. It marks the launch day for EverQuest II's fifth expansion, The Shadow Odyssey. Of course, for those folks who have been thinking about getting into EQ2 but haven't taken the dive as yet, it's a good time for you as well - SOE tends to bundle in all previous games with their expansions so you can check them out without shelling out a bunch of money. The Shadow Odyssey brings in lots of content for players from level 50 to level 80, with the addition of several areas brought forward from EverQuest like Guk, Mistmoore and Befallen. While this expansion doesn't increase the level cap, it does increase the number of Achievement points, adds heritage quests, opens alternate achievement paths - and so, so much more!

Today we wanted to ask - are you heading into the shadowy world of EverQuest II's Shadow Odyssey? If so, what part sounds like the best part to you? Is it visiting places you may remember from EverQuest? The sharded gear rewards? Perhaps you're just looking forward to all those Achivement points so you can really get your character to where you wanted it to be. Let us know!

World of Warcraft
The Daily Grind: Did you get the Moria Collector's Edition?

Filed under: Fantasy, Lord of the Rings Online, Expansions, Opinion, The Daily Grind


While Turbine has already offered online account upgrade options for those with Lord of the Rings Online, some of us just can't resist a well put together Collector's Edition box when it comes to our favorite games. In grand fashion, Turbine has certainly rolled out a sweet box set for Mines of Moria. In the Moria CE, you're treated to goodies like a large (22" square) cloth map of Moria, a replica of the One Ring with a pouch, lots of art and music, a starter's guide, 3 in-game item tokens and a special badge for the forums. Add to that the pre-order bonus that nets you a Moria cloak, the "Moria Expeditionary" in-game title, and a return of the highly-praised $199 lifetime pricing, plus still more - and you can see why we'd be oohing and aahing over the Mines of Moria Collector's Edition pre-order.

This morning we thought we'd ask our Lord of the Rings Online fans - did you heed the call of the Collector's Edition and pick one up? If not, did you opt for a pre-ordered copy, or did you take the online account upgrade option to save yourself from having yet another game box in your house? Maybe you purchased the Collector's Edition, but went ahead and pre-downloaded everything anyway just so you could jump in Moria that much sooner. We know we can't be the only ones who geek out on a good Collector's Edition, so let us know.

World of Warcraft
The Daily Grind: What are your plans for Moria?

Filed under: Fantasy, Lord of the Rings Online, Expansions, Opinion, The Daily Grind


On Tuesday, players will be able to experience Turbine's eagerly-anticipated new expansion for The Lord of the Rings Online, Mines of Moria. With two new classes, the Warden and Rune-Keeper, tons of new content and lore to explore, and new monsters to slay, players are excited about all the goodness about to come. With new classes, a trip into the dark and foreboding Misty Mountains, and new legendary items, what's not to love?

Of course, with any new expansion comes a few questions. Will you be shelving your beloved adventurer(s) to roll one of the two new character classes? Will you stick with the character you've worked hard at and continue onwards? Perhaps take a couple of days off to really sink your teeth into all the delicious newness that Moria has to offer and do both! What are your plans for Moria's launch?

World of Warcraft
The Daily Grind: How you likin' that Death Knight?

Filed under: World of Warcraft, Fantasy, Expansions, Opinion, The Daily Grind


Alright, boys and girls, you've had a day to play around with your Death Knights. Sure, it's a bit early to make any definitive judgments, but what are your first impressions? We've been hearing glowing (wink) reviews of the Death Knight starting experience from our colleagues, and we'd tell you what we think, but eh, we're too busy playing right now.

For those of you who actually have to, y'know, work this morning -- that is to say, for whom work doesn't include include playing World of Warcraft (you poor souls) -- go ahead and sneak in your impressions when your boss isn't looking. Unless you took a few personal days for the launch, in which case you're surely lost to the ice wastes for now, and we'll see you in a few days when you return for pizza and other supplies.

World of Warcraft
The Daily Grind: Are you braving the Wrath of the Lich King?

Filed under: World of Warcraft, Fantasy, Expansions, Launches, The Daily Grind


Today's the launch of an expansion to a game you may have heard of. Blizzard's second expansion to World of Warcraft, Wrath of the Lich King, began selling at midnight launch events across the country early today. In fact, Massively and our sister site WoW Insider were onhand for a number of those events, and we hope some of you were as well. By now you're either deep into Northrend on a much-deserved MMO-related day off, or you're checking the site from work wishing you were questing your way through the Northlands.

We've got a simple question for you today: Did you snag Wrath of the Lich King? If so, what feature or features made you jump onboard for launch day? If not, what's keeping you away? And, if not, make sure to stay tuned later today for some great giveaways! This blogger is probably playing right now, enjoying the danger and beauty of Howling Fjord. Let's add that as a bonus round question: In which of the two starting zones are you beginning your Wrath adventure? Let us know!

One of Azeroth's millions of citizens? Check out our ongoing coverage of the World of Warcraft, and be sure to touch base with our sister site WoW Insider for all your Lich King needs!

World of Warcraft
The Daily Grind: Taking a personal day due to frostbite?

Filed under: World of Warcraft, Fantasy, Culture, Opinion, The Daily Grind


Massively readers, you may lie to your bosses, but we here at the blog know that you're really not going to be sick tomorrow. You're going to have your hands glued to your keyboards, because you'll be up all night playing World of Warcraft: The Wrath of the Lich King for a span of time that is probably considered unhealthy.

The question is though, how many of you faithful readers are going to be taking this "MMO personal day?" Plus, we want the details if you're going to go for the gold. How are you going to do it? Are you going to go for the fabrication of sickness? Are you just going to call in one of your personal days and be totally honest? Or are you going to dodge school using some Ferris Bueller tricks? Comment away, dear readers. Comment away.

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The Daily Grind: Do expansions cheapen all that hard work?

Filed under: World of Warcraft, EverQuest II, Lord of the Rings Online, Expansions, Opinion, The Daily Grind

It happened with The Burning Crusade -- players had spent months raiding at level 60 to get the very best gear, and when TBC came out, people were getting green drops with better stats than the best raid drops after only a couple of levels. A lot of hardcore players were annoyed, while some just accepted it as the natural motion of things.

We've got at least three big expansions coming up in the next few weeks -- Wrath of the Lich King for World of Warcraft, Mines of Moria for The Lord of the Rings Online, and The Shadow Odyssey for EverQuest II. With the level caps going up in WoW and LotRO, we're expecting a similar situation to what we saw with TBC. How do you feel about this? Can it be avoided, should it? Maybe it's good to level the playing field now and then. Let us know!

World of Warcraft
The Daily Grind: Midnight release party or no?

Filed under: World of Warcraft, Fantasy, Events, real-world, New titles, The Daily Grind


Unless you've been hiding under a rock somewhere, you've probably heard that World of Warcraft's second expansion Wrath of the Lich King releases this Thursday -- or more properly, Wednesday night. As our sister site, WoW Insider has covered, there are Midnight launch events planned for both stores big and small -- including meet-ups with the WI staff. Even 7-11 decided to get in on the Wrath midnight launch action, providing a one-stop shop for your snacks, Mountain Dew slurpees and MMOs. (Or maybe we're the only ones who think that's pretty cool.)

Since this is one of the largest midnight launch initiatives we've seen for an MMO to date, we thought we'd ask; will you be attending a midnight release party for Wrath of the Lich King? Or did you just decide to order it online and save yourself the lines? For that matter, if you ordered it online, what kind of shipping did you go for? Next day? 'Save money and wait for the starter areas to clear out' shipping? We'd like to know!

The Daily Grind: What's your best feature?

Filed under: Game mechanics, The Daily Grind

The user-interfaces and feature-sets of a lot of MMOGs (and most particularly the big ticket games) tend to be a bit homogenous these days. Why shouldn't they be, after all? Developers want to both emulate success by emulating what is already working, and to reduce the learning curve by giving you familiar interfaces and mechanics.

We think that's both a good thing and a bad thing. It's almost like innovation is being punished, but -- heck -- we're all still having a good time, right? Still, while the substrate is a bit homogenous, everyone tries to get at least one or two distinctive features into their game. What's the best feature you've seen in an MMO -- something you wish other MMOGs had, or just something stand-out cool?


The Daily Grind: Your favorite Massively story?

Filed under: Massively meta, The Daily Grind


It's the end of a big week for us. We're a year older and (we'd like to think) a little bit wiser about what MMO news we should cover. People have come and gone, and so have games. We've had a bunch of big surprises, and some unfortunate disappointments. Ultimately though, dear readers, we're here because of you. So this morning we want to hear from you what story you liked most in this past year. Was it one of our guides? A breaking news story that made you smile? Or just a post about a patch coming to your favorite game?

Let us know what your favorite Massively.com story has been from the last year, and make sure to enter into the last day's worth of Massively giveaways. We've got some great gifts coming your way, and all for reading our little site. Thanks for reading, thanks for commenting, and we hope you enjoy the next year of MMO news here at Massively.com.

The Daily Grind: Does hype turn you away from new games?

Filed under: Culture, MMO industry, Opinion, The Daily Grind


When you hear about a game that promises to be the best thing since World of Warcraft, do you die a little bit inside? When you hear about the newest superpower developer hired by Curt Schilling for his Copernicus project at 38 Studios, do you find yourself screaming at your RSS feed? You may not be alone.

Often times, over-hyping a game can easily become its downfall. Yesterday's The Daily Grind touched on this very subject in regards to one of the most widely-hyped games in recent years: Warhammer Online. While the hype certainly didn't hurt the highly successful launch of WAR, the hype backlash may have come back to sting the game a month after launch, according to some recent polls. So where's that happy medium? Developers need to inform and advertise to get any respectable retail sales figures, but with MMOs it's much more than selling that box. You want to make sure your customers are satisfied with your product for a long time. Tell us some examples of games that you think reached that happy medium between a successful advertising campaign and delivery of promised game features.

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