As anyone around the Massively offices can tell you, I am eagerly-bordering-on-obsessively awaiting the release of
Funcom's latest entry into the MMO market,
The Secret World. I'm all about the supernatural, occult, and paranormal, and
The Secret World's "all the myths are true" philosophy is right up my alley, so when I heard that there would be a playable demo at
PAX East 2012, it was all I could do not to squeal like a 12-year-old girl (and I may have done so anyway).
Of course, many people are hesitant about the title. Between
The Secret World's subscription-cum-microtransactions business model and Funcom's track record of poor launches and bug-laden games, some gamers are finding themselves hesitant to get hyped up for the game's June 19th launch. Of course, I'd be lying if I said I weren't at least a bit cautious myself, regardless of my enthusiasm for the game. So how is the game shaping up? Well, sit down, grab yourself a drink, and let me tell you what I think.