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It all starts in Tier 2 (2 of 13)
It all starts in Tier 2
In Tier 1 zones, the RvR lakes contain battle objectives, but there are no keeps. Starting in Tier 2, each racial pairing has 2 keeps. Keep capture is quickest at this stage of the game, seeing as you can walk right up to the front door with no outer defenses. There will be a few groups of NPCs patroling, but of greater concern is the fact that any attack on the keep or its guards will send an alert message to players of the opposing realm... we'll get to what that means in a moment.
Aside from players, the main obstacle stopping players from entering the keep is the front door. This can be attacked with any spells or abilities, but destroying the door is sped up dramatically if someone purchases and sets up a ram. Up to 4 people can get on the ram, and there's a mini-game they have to play to determine how much damage they do to the door. Once the door is down, everyone can rush inside!
09/10/08

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