by Brianna Royce
Jan 23rd 2012 at 8:00AM
Filed under: Fantasy, Business models, Classes, Game mechanics, MMO industry, Endgame, Opinion, Ultima Online, The Daily Grind, Miscellaneous, Sandbox
For many years,
Ultima Online has offered an
advanced character microtransaction. Well, the term "microtransaction" may be stretching it -- originally priced at $30 a pop, it's more like a macrotransaction. The advanced character token allows you to boost the skills and stats of a single character according to a preset template. It won't give you a capped Bard, Treasure Hunter, or Animal Tamer overnight, but it will get you a big chunk of the way there. And for skills that are notoriously hard to train .1 by .1 all the way to 100 or 120, advanced character tokens can be a huge boon to players who've been there and done that and just want to skip the early grind.
UO's not alone in this; other games, such as
Dark Age of Camelot, allow players to jump past some of the early game on their alts once they've capped a toon and proven they know the ropes of the game. Of course, those games aren't charging for the pleasure. So what do you think: Would you buy an advanced character from a game company? Or do you think you're cheating yourself and those around you by not grinding up the old-fashioned way?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!Tags: advanced-character, age-of-conan, age-of-conan-unchained, aoc, aoc-unchained, bioware, brianna-royce-tdg, camelot, classic-mmo, conan, daoc, dark-age-of-camelot, ea, electronic-arts, f2p, fantasy, free-to-play, funcom, grind, hyboria, lord-british, mythic, mythic-entertainment, mythology, opinion, pvp, rvr, sandbox, skill-system, tdg, the-daily-grind, ultima, ultima online, UltimaOnline, uo